Server profile
Aussie PvE | Modded | AU/OCE
Offline, with 0 of 100 players on; ranked #16,019 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 187.14.93.92:28115 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe · high confidence
Coming wipes
- 7d 20hThu 5 Nov, 19:00 UTCFW
- 35d 20hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:25 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- vanilla +0/75
- Rustafied.com - AU Main4/100
- Rustafied.com - AU Monday43/100
- Rustopia.gg - AU Main6/150
- Rustafied.com - AU Long11/100
- Rustafied.com - AU Friday7/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Aussie PvE | Modded | AU/OCE, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. The peak crowd on this wipe came 0 hours after it started.
How often does Aussie PvE | Modded | AU/OCE wipe, and on which day?
The only wipe on Aussie PvE | Modded | AU/OCE is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 1 hours ago.
About the server
Which Rust version is Aussie PvE | Modded | AU/OCE on?
Running on Windows, Aussie PvE | Modded | AU/OCE is on Rust network protocol 2634 and build 166494. The same protocol is required to join, and Steam takes care of updating it.
Has Aussie PvE | Modded | AU/OCE stayed online, and is it up now?
Offline at the moment, Aussie PvE | Modded | AU/OCE was last seen 27 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 30 September 2026.
Where does Aussie PvE | Modded | AU/OCE run from?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 187.14.93.92:28115.
Lists and tags
What is meant by each tag on Aussie PvE | Modded | AU/OCE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Aussie PvE | Modded | AU/OCE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Aussie PvE | Modded | AU/OCE?
Aussie PvE | Modded | AU/OCE appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Aussie PvE | Modded | AU/OCE right now?
Aussie PvE | Modded | AU/OCE is offline at the moment; the last sighting was 27 days 1 hours ago.
Where does Aussie PvE | Modded | AU/OCE sit in the rankings?
Player hours over seven days put Aussie PvE | Modded | AU/OCE at #16,019, within the top 69% of the ranked field.
Settings and rules
How is Aussie PvE | Modded | AU/OCE configured, and what rules apply?
No gather rate appears in the name of Aussie PvE | Modded | AU/OCE. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on Aussie PvE | Modded | AU/OCE?
The game generates the map on Aussie PvE | Modded | AU/OCE, which is procedural.
Connecting
How can you get onto Aussie PvE | Modded | AU/OCE?
Type client.connect 187.14.93.92:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.