Server profile
Outback Modded 7x | AU/OCE
Offline, with 0 of 50 players on; ranked #16,019 of every public Rust server, the top 69%. It last wiped 47d ago.
Offline 187.14.93.92:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Next wipe Thursday 29 October, 17:02 UTC, in 1d 20h. Weekly: 7 days after its last wipe
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Outback Modded 7x | AU/OCE wipe?
The date for Outback Modded 7x | AU/OCE's next wipe is an estimate, and weekly: 7 days after its last wipe provides the basis. You can expect the next wipe on Thursday 29 October at 17:02 UTC. 47 days 3 hours have passed since its current world was created. The tags list wipes as weekly.
Server
What Rust version is live on Outback Modded 7x | AU/OCE?
The Rust build is network protocol 2633 and build 162929, running on Windows, for Outback Modded 7x | AU/OCE. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Outback Modded 7x | AU/OCE, and is it up at the moment?
Offline at the moment, Outback Modded 7x | AU/OCE was last seen 25 days 23 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 30 September 2026 is when Rust Insights first saw it.
In which location does Outback Modded 7x | AU/OCE sit?
No region tag comes from Outback Modded 7x | AU/OCE, though the name suggests Oceania. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 187.14.93.92:28015.
Tags
Which meanings sit behind the tags on Outback Modded 7x | AU/OCE?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Outback Modded 7x | AU/OCE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Outback Modded 7x | AU/OCE turn up among the Rust Insights lists and filters?
Outback Modded 7x | AU/OCE appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.
Population
How many players are on Outback Modded 7x | AU/OCE right now, and how does that number move?
Outback Modded 7x | AU/OCE is offline at the moment; the last sighting was 25 days 23 hours ago.
Where does Outback Modded 7x | AU/OCE sit in the rankings?
Player hours over seven days put Outback Modded 7x | AU/OCE at #16,019, within the top 69% of the ranked field.
Rules and settings
What are the settings and rules for Outback Modded 7x | AU/OCE?
Going by its name, Outback Modded 7x | AU/OCE gathers at 7x. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on Outback Modded 7x | AU/OCE?
The game generates the map on Outback Modded 7x | AU/OCE, which is procedural.
Connecting
What is the way to join Outback Modded 7x | AU/OCE?
To connect, start Rust and enter client.connect 187.14.93.92:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.