Server profile
Aussie PvE | Modded | AU/OCE
Offline, with 0 of 100 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 27d ago.
Offline 187.14.90.162:28115 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- vanilla +0/75
- Rustafied.com - AU Main114/150
- Rustafied.com - AU Monday81/100
- Rustopia.gg - AU Main26/150
- Rustafied.com - AU Long16/100
- Rustafied.com - AU Friday6/100
The short version
Quick answers
From the figures on this page.
Wipe days
When does Aussie PvE | Modded | AU/OCE wipe, and how often?
Too few wipes are on record for Aussie PvE | Modded | AU/OCE to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 27 days 6 hours ago.
Server details
What Rust version is live on Aussie PvE | Modded | AU/OCE?
The Rust build is network protocol 2634 and build 166652, running on Windows, for Aussie PvE | Modded | AU/OCE. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Aussie PvE | Modded | AU/OCE, and is it up at the moment?
Aussie PvE | Modded | AU/OCE is offline at the moment; the last time it was seen was 25 days ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.
In which location does Aussie PvE | Modded | AU/OCE sit?
The name of Aussie PvE | Modded | AU/OCE points to Oceania, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. 187.14.90.162:28115 is where it answers.
Server tags
How should you read the tags listed for Aussie PvE | Modded | AU/OCE?
These tags come from Aussie PvE | Modded | AU/OCE and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does Aussie PvE | Modded | AU/OCE appear?
These Rust Insights lists include Aussie PvE | Modded | AU/OCE: Oceania Rust servers and Modded Rust servers, explained. You will find it on the server list by applying these filters: Region: Oceania; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Aussie PvE | Modded | AU/OCE right now?
Aussie PvE | Modded | AU/OCE is offline at the moment; the last sighting was 25 days ago.
In the ranking of Rust servers, where does Aussie PvE | Modded | AU/OCE place?
On player hours for the last seven days, Aussie PvE | Modded | AU/OCE sits at #15,986, inside the top 71% of ranked servers.
Rules and settings
How is Aussie PvE | Modded | AU/OCE configured, and what rules apply?
No gather rate appears in the name of Aussie PvE | Modded | AU/OCE. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Aussie PvE | Modded | AU/OCE?
The map on Aussie PvE | Modded | AU/OCE is procedural and the game generates it.
Connecting
How can you get onto Aussie PvE | Modded | AU/OCE?
Type client.connect 187.14.90.162:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.