Skip to the story

Live edition82,249 playing on 11,849 servers

Rust Insights

Server profile

Outback Modded 7x | AU/OCE

Offline, with 0 of 50 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 25d ago.

Filed under 7x weekly wipes moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,986ranktop 71%
25d agolast wipeweekly schedule
2d 0hnext wipeThu 29 Oct, 21:28 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct5 Oct6 Oct8 Oct9 Oct11 Oct

Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Next wipe Thursday 29 October, 21:28 UTC, in 2d 0h. Weekly: 7 days after its last wipe

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG AU 5X No BPs |Loot++|PvP|MyMini|Shop|X5 JUST WIPEOC · groups of 40+ · 5x · weekly · 2 on average4/100
  2. [AU] Winterust - 2x MainOC · groups of 10+ · 2x · weekly · 79 on average2/75
  3. [AU] Winterust - 2x MondaysOC · groups of 8+ · 2x · weekly · 60 on average25/75
  4. HollowServers.co AU 3x Solo/Duo/Trio/Quad|LootX3|JUST FULLWIPEDOC · groups of 8+ · 3x · weekly · 2 on average0/100
  5. 23/10|Rusty|AU/NZ|3X|Solo|Events|SOLO ONLYOC · groups of 8+ · 3x · weekly · 2 on average2/100
  6. Rustafied.com - AU MainOC · groups of 16+ · weekly · 147 on average7/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On what schedule does Outback Modded 7x | AU/OCE wipe?

An estimate from weekly: 7 days after its last wipe gives the next wipe on Outback Modded 7x | AU/OCE. A wipe is expected on Thursday 29 October at 21:28 UTC. The world you are playing on now was made 25 days 23 hours ago. Its tags carry a weekly wipe schedule.

Server details

On what version does Outback Modded 7x | AU/OCE currently run?

The Rust build is network protocol 2634 and build 166652, running on Windows, for Outback Modded 7x | AU/OCE. You can only join if your game is on the same protocol; Steam handles that update.

How reliable is Outback Modded 7x | AU/OCE, and is it up at the moment?

Offline at the moment, Outback Modded 7x | AU/OCE was last seen 23 days 16 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 3 October 2026.

Where does Outback Modded 7x | AU/OCE run from?

The name of Outback Modded 7x | AU/OCE points to Oceania, even though no region tag is published. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 187.14.90.162:28015.

Server tags

What is meant by each tag on Outback Modded 7x | AU/OCE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Outback Modded 7x | AU/OCE publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does Outback Modded 7x | AU/OCE appear?

Outback Modded 7x | AU/OCE appears among the following Rust Insights lists: Oceania Rust servers and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

Player counts

What does the population of Outback Modded 7x | AU/OCE look like?

The last time Outback Modded 7x | AU/OCE was seen online was 23 days 16 hours ago, and it is offline now.

Where does Outback Modded 7x | AU/OCE sit in the rankings?

The player-hours ranking for the last seven days puts Outback Modded 7x | AU/OCE at #15,986, among the top 71% of all ranked servers.

Map and rules

How is Outback Modded 7x | AU/OCE configured, and what rules apply?

Going by its name, Outback Modded 7x | AU/OCE gathers at 7x. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Outback Modded 7x | AU/OCE?

The game generates the map on Outback Modded 7x | AU/OCE, which is procedural.

Connecting

What is the way to join Outback Modded 7x | AU/OCE?

To connect, start Rust and enter client.connect 187.14.90.162:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.