Server profile
Local Test Server [Carbon]
Offline, with 1 of 10 players on. It last wiped 48d ago.
Offline 187.14.90.110:28015 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Local Test Server [Carbon] wipe?
The record of Local Test Server [Carbon]'s wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 48 days 12 hours ago.
Server details
What Rust version is live on Local Test Server [Carbon]?
Rust network protocol 2633 and build 163493 on Windows is what Local Test Server [Carbon] runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Local Test Server [Carbon] stayed online, and is it up now?
The last sighting of Local Test Server [Carbon] was 45 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for Local Test Server [Carbon]?
A region is not published by Local Test Server [Carbon]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 187.14.90.110:28015.
Tags
What is meant by each tag on Local Test Server [Carbon]?
These tags come from Local Test Server [Carbon] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163493 (Build): Build 163493 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local Test Server [Carbon]?
The Rust Insights lists that carry Local Test Server [Carbon] are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of Local Test Server [Carbon] look like?
Local Test Server [Carbon] is offline at the moment; the last sighting was 45 days 11 hours ago.
Rules and settings
What settings and rules apply on Local Test Server [Carbon]?
The name of Local Test Server [Carbon] does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is off: Valve's anti-cheat is not active.
Which map is live on Local Test Server [Carbon]?
A procedural map, generated by the game, is what Local Test Server [Carbon] runs.
How to join
How do you connect to Local Test Server [Carbon]?
Type client.connect 187.14.90.110:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.