Server profile
MorningStar | PvE
Offline, with 0 of 10 players on; ranked #15,153 of every public Rust server, the top 70%. It last wiped 13d ago.
Offline 187.13.30.169:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does MorningStar | PvE wipe, and how often?
Its rhythm cannot be read yet: MorningStar | PvE has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 13 days 2 hours have passed since its current world was created.
Server
Which Rust version is MorningStar | PvE on?
Rust network protocol 2634 and build 167781 on Windows is what MorningStar | PvE runs. You can only join if your game is on the same protocol; Steam handles that update.
Has MorningStar | PvE stayed online, and is it up now?
Offline at the moment, MorningStar | PvE was last seen 11 days 22 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
In which location does MorningStar | PvE sit?
There is no region published for MorningStar | PvE. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 187.13.30.169:28015.
Lists and tags
How should you read the tags listed for MorningStar | PvE?
When the game's server browser reads MorningStar | PvE, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts10 (Group limit): Team size is capped at 10; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does MorningStar | PvE turn up among the Rust Insights lists and filters?
These Rust Insights lists include MorningStar | PvE: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
How many players are on MorningStar | PvE right now?
The last time MorningStar | PvE was seen online was 11 days 22 hours ago, and it is offline now.
How does MorningStar | PvE compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts MorningStar | PvE at #15,153, among the top 70% of all ranked servers.
Settings and rules
How is MorningStar | PvE configured, and what rules apply?
Nothing about gather rate is given in the name of MorningStar | PvE. 10 players is the most a group can hold. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on MorningStar | PvE?
The game generates the map on MorningStar | PvE, which is procedural.
How to join
How do you connect to MorningStar | PvE?
Open the console with F1 in Rust and enter client.connect 187.13.30.169:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.