Server profile
RUST Test
Offline, with 0 of 25 players on; ranked #15,330 of every public Rust server, the top 70%. It last wiped 11d ago.
Offline 187.124.173.35:28017 checked 10d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RUST Test wipe, and on which day?
Its rhythm cannot be read yet: RUST Test has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 11 days 18 hours ago.
Server details
On what version does RUST Test currently run?
Rust network protocol 2634 and build 167781 on Linux is what RUST Test runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RUST Test, and is it up at the moment?
The last sighting of RUST Test was 10 days 20 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 17 October 2026.
In which location does RUST Test sit?
There is no region published for RUST Test. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 187.124.173.35:28017.
Server tags
What is meant by each tag on RUST Test?
When the game's server browser reads RUST Test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp25 (Max players): 25 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RUST Test?
These Rust Insights lists include RUST Test: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population
What does the population of RUST Test look like?
The last time RUST Test was seen online was 10 days 20 hours ago, and it is offline now.
Where does RUST Test sit in the rankings?
Player hours over seven days put RUST Test at #15,330, within the top 70% of the ranked field.
Map and rules
What settings and rules apply on RUST Test?
No gather rate appears in the name of RUST Test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RUST Test?
Size 1,000 and seed 429373363 define the procedural map on RUST Test, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
How to join
What is the way to join RUST Test?
Open the console with F1 in Rust and enter client.connect 187.124.173.35:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.