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Live edition100,165 playing on 11,854 servers

Rust Insights

Server profile

matrix

Offline, with 0 of 20 players on; ranked #15,463 of every public Rust server. It last wiped 40d ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak –
#15,463rankno region published
40d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 7 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 19:47 UTC40d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average85/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average125/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average148/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average55/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average159/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average347/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

On matrix, what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 7 hours after it started.

When does matrix wipe, and how often?

Its rhythm cannot be read yet: matrix has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 40 days ago.

About the server

On what version does matrix currently run?

Running on Linux, matrix is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for matrix, and is it online?

matrix is offline at the moment; the last time it was seen was 38 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 19 September 2026.

What location is listed for matrix?

No region is published by matrix. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 186.49.226.129:28015.

Server tags

How should you read the tags listed for matrix?

The tags gmvanilla (Game mode): Vanilla survival is the mode; mp20 (Max players): It holds 20 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): To join you need the same version; protocol 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what matrix publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature matrix?

matrix appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on matrix right now, and how does that number move?

matrix was last seen 38 days 21 hours ago and is offline right now.

Where does matrix sit in the rankings?

Player hours over seven days put matrix at #15,463, within the top – of the ranked field.

Map and rules

What are the settings and rules for matrix?

No gather rate appears in the name of matrix. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on matrix?

The map on matrix is procedural and the game generates it.

Join

What is the way to join matrix?

To connect, start Rust and enter client.connect 186.49.226.129:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2633,gmvanilla,cs164530,ts8,^o^z

Game

gmvanilla
Game mode Vanilla survival is the mode.
mp20
Max players It holds 20 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2633
Protocol To join you need the same version; protocol 2633.
cs164530
Build The game build is 164530.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.