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Rust Insights

Server profile

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED

Offline, with 0 of 10 players on; ranked #15,405 of every public Rust server, the top 69%. It last wiped 69d ago.

Filed under moddedcarbon
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak –
#15,405ranktop 69%
69d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0002:0011:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040000:0009:0018:0002:0011:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 163 on average74/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average84/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average77/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

When does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED wipe, and how often?

Too few wipes are on record for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 69 days 3 hours ago.

Server details

How well does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED perform?

The 48-hour average for server fps is 197, and 105 was the lowest seen. The world held a peak of 49,992 entities, counting buildings, deployables and all the rest. It drew as much as 5,802 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED on?

The Rust build is network protocol 2632 and build 161125, running on Linux, for SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Joining needs your game on the same protocol, which Steam updates for you.

Has SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED stayed online, and is it up now?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline at the moment; the last time it was seen was 2 hours ago. About 15 days 5 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED run from?

A region is not published by SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 186.12.202.7:28015.

Lists and tags

Which meanings sit behind the tags on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): Matching versions are required, and the protocol is 2632; cs161125 (Build): Build 161125 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server are what SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

On which Rust Insights lists does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED appear?

These Rust Insights lists include SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED right now, and how does that number move?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED is offline at the moment; the last sighting was 2 hours ago. Across the past week the mean was 0 players.

How does SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED compare with other Rust servers in the ranking?

Player hours over seven days put SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED at #15,405, within the top 69% of the ranked field.

Settings and rules

What settings and rules apply on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

The name of SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server has Valve's VAC anti-cheat switched on.

What is the map on SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED runs a procedural map of size 6,000 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. The name of its map reads: Custom Map.

How to join

What is the way to join SULFUR's | COMBAT TRAINING | 1V1 - FFA - RANKED?

Open the console with F1 in Rust and enter client.connect 186.12.202.7:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2632,gmrust,cs161125,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players It holds 10 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol Matching versions are required, and the protocol is 2632.
cs161125
Build Build 161125 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.