Server profile
Blorptopia | PvE | Raidable Bases | Events
Online, with 0 of 50 players on; ranked #6,020 of every public Rust server, the top 27%. It makes a new world every few hours rather than wiping.
Online 185.83.152.115:28080 checked 7m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 27% of all ranked servers. Ranked on player hours over the last seven days.
The record
World resets
A new world every few hours; none of these counts as a wipe.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 22:47 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 22:06 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:37 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 21:34 UTC4d ago | – | – | – | 0 |
| Sat 24 Oct, 20:09 UTC4d ago | – | – | – | 0 |
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Blorptopia | PvE | Raidable Bases | Events wipe, and on which day?
A new world arrives every few hours on Blorptopia | PvE | Raidable Bases | Events, and because no wipe schedule is kept, none of those resets counts as a wipe.
Server
Does Blorptopia | PvE | Raidable Bases | Events hold a steady frame rate?
Average server fps over the last 48 hours was 133, with a floor of 109. The world held a peak of 71,808 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,405 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Blorptopia | PvE | Raidable Bases | Events?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Blorptopia | PvE | Raidable Bases | Events. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Blorptopia | PvE | Raidable Bases | Events, and is it online?
Right now Blorptopia | PvE | Raidable Bases | Events is up and running. The uptime it reports puts the last restart at about 7 hours ago. The last 4 full days gave 93 of 96 hours up, or 97% of the time. Rust Insights first logged this server on 24 October 2026.
Where does Blorptopia | PvE | Raidable Bases | Events run from?
There is no region published for Blorptopia | PvE | Raidable Bases | Events. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.83.152.115:28080 is where it answers.
Lists and tags
How should you read the tags listed for Blorptopia | PvE | Raidable Bases | Events?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what Blorptopia | PvE | Raidable Bases | Events publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Blorptopia | PvE | Raidable Bases | Events turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Blorptopia | PvE | Raidable Bases | Events are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population history
How many players are on Blorptopia | PvE | Raidable Bases | Events right now?
At the time of this refresh, Blorptopia | PvE | Raidable Bases | Events holds 0 players on 50 slots. Over the past week it peaked at 2 and averaged 0 players. The busiest point of the last 48 hours fell at 23:00 UTC, averaging 2 players.
How does Blorptopia | PvE | Raidable Bases | Events compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts Blorptopia | PvE | Raidable Bases | Events at #6,020, among the top 27% of all ranked servers.
Map and rules
What are the settings and rules for Blorptopia | PvE | Raidable Bases | Events?
Nothing about gather rate is given in the name of Blorptopia | PvE | Raidable Bases | Events. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on Blorptopia | PvE | Raidable Bases | Events?
Size 3,500 and seed 481981 define the procedural map on Blorptopia | PvE | Raidable Bases | Events, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join Blorptopia | PvE | Raidable Bases | Events?
Open the console with F1 in Rust and enter client.connect 185.83.152.115:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.