Server profile
BlueBastard's Revenge
Online, with 0 of 60 players on; ranked #6,236 of every public Rust server, the top 28%. It last wiped 26d ago.
Online 185.8.95.247:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 28% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 23 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 21:14 UTC26d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at BlueBastard's Revenge?
At their busiest, its recent wipes drew 2 players on average. 23 hours after the latest wipe, the crowd peaked.
On what schedule does BlueBastard's Revenge wipe?
Its rhythm cannot be read yet: BlueBastard's Revenge has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 9 hours ago.
Server
What Rust version is live on BlueBastard's Revenge?
The Rust build is network protocol 2635 and build 168909, running on Windows, for BlueBastard's Revenge. The same protocol is required to join, and Steam takes care of updating it.
Has BlueBastard's Revenge stayed online, and is it up now?
At the time of this check BlueBastard's Revenge is online. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for BlueBastard's Revenge?
There is no region published for BlueBastard's Revenge. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.8.95.247:28015 is where it answers.
Lists and tags
What is meant by each tag on BlueBastard's Revenge?
These tags come from BlueBastard's Revenge and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp60 (Max players): The slot count is 60; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does BlueBastard's Revenge turn up among the Rust Insights lists and filters?
BlueBastard's Revenge appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of BlueBastard's Revenge look like?
At the time of this refresh, BlueBastard's Revenge holds 0 players on 60 slots. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 20:00 UTC, averaging 1 players.
How does BlueBastard's Revenge compare with other Rust servers in the ranking?
Player hours over seven days put BlueBastard's Revenge at #6,236, within the top 28% of the ranked field.
Settings and rules
What settings and rules apply on BlueBastard's Revenge?
Nothing about gather rate is given in the name of BlueBastard's Revenge. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on BlueBastard's Revenge?
The game generates the map on BlueBastard's Revenge, which is procedural.
Connecting
How can you get onto BlueBastard's Revenge?
Type client.connect 185.8.95.247:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.