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Rust Insights

Server profile

Dev Server - IA Activa

Offline, with 1 of 10 players on; ranked #10,311 of every public Rust server, the top 46%. It last wiped 21d ago.

Filed under moddedoxide
Launch Rust and join
1/ 10 players now 10% full
07-day averagepeak 1
#10,311ranktop 46%
21d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75113:0017:0020:0000:0003:0000:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k1 Oct6 Oct11 Oct15 Oct20 Oct29 Oct

Note: Top 46% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.4 days usual gap between real wipes
100% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Tue 13 OctWed 7 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 19:07 UTC15d ago 1 – running 0
Wed 7 Oct, 21:03 UTC21d ago 1 – 5.9 days 0
Fri 2 Oct, 22:36 UTC26d ago 0 – 4.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average152/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
  3. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average79/700
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 83 on average256/700

The short version

Quick answers

From the figures on this page.

Wipe days

What should you expect on wipe day at Dev Server - IA Activa?

Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked.

On what schedule does Dev Server - IA Activa wipe?

Dev Server - IA Activa wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 21 days 15 hours have passed since its current world was created.

Server

On what version does Dev Server - IA Activa currently run?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Dev Server - IA Activa. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Dev Server - IA Activa, and is it online?

Offline at the moment, Dev Server - IA Activa was last seen 12 hours ago. The last 7 full days gave 22 of 168 hours up, or 13% of the time. Rust Insights first logged this server on 1 October 2026.

Where does Dev Server - IA Activa run from?

A region is not published by Dev Server - IA Activa. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.77.179.193:28015.

Tags

What is meant by each tag on Dev Server - IA Activa?

These tags come from Dev Server - IA Activa and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

On which Rust Insights lists does Dev Server - IA Activa appear?

These Rust Insights lists include Dev Server - IA Activa: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

What does the population of Dev Server - IA Activa look like?

The last time Dev Server - IA Activa was seen online was 12 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 23:00 UTC, at 1 players on average.

Where does Dev Server - IA Activa sit in the rankings?

Player hours over seven days put Dev Server - IA Activa at #10,311, within the top 46% of the ranked field.

Map and rules

What are the settings and rules for Dev Server - IA Activa?

Nothing about gather rate is given in the name of Dev Server - IA Activa. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

Connecting

How do you connect to Dev Server - IA Activa?

To connect, start Rust and enter client.connect 185.77.179.193:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.