Server profile
LinuxGSM
Offline, with 0 of 2 players on; ranked #15,962 of every public Rust server, the top 70%. It last wiped 52d ago.
Offline 185.68.242.195:28015 checked 26d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does LinuxGSM wipe, and on which day?
Its rhythm cannot be read yet: LinuxGSM has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 52 days 8 hours ago.
Server
Which Rust version is LinuxGSM on?
Running on Linux, LinuxGSM is on Rust network protocol 2633 and build 163207. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for LinuxGSM, and is it online?
The last sighting of LinuxGSM was 26 days 11 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does LinuxGSM sit?
A region is not published by LinuxGSM. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.68.242.195:28015.
Lists and tags
What is meant by each tag on LinuxGSM?
These tags come from LinuxGSM and are read by the game's server browser: gmvanilla (Game mode): Vanilla survival is the mode; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does LinuxGSM turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry LinuxGSM are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of LinuxGSM look like?
The last time LinuxGSM was seen online was 26 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does LinuxGSM place?
Player hours over seven days put LinuxGSM at #15,962, within the top 70% of the ranked field.
Map and rules
How is LinuxGSM configured, and what rules apply?
Nothing about gather rate is given in the name of LinuxGSM. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on LinuxGSM?
The map on LinuxGSM is procedural and the game generates it.
Connecting
How do you connect to LinuxGSM?
To connect, start Rust and enter client.connect 185.68.242.195:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.