Server profile
CarbonRustReactTest
Offline, with 1 of 50 players on; ranked #12,774 of every public Rust server. It last wiped 50d ago.
Offline 185.51.127.189:28065 checked 45d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does CarbonRustReactTest wipe?
Too few wipes are on record for CarbonRustReactTest to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 50 days 16 hours have passed since its current world was created.
Server details
What Rust version is live on CarbonRustReactTest?
Running on Windows, CarbonRustReactTest is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Has CarbonRustReactTest stayed online, and is it up now?
The last sighting of CarbonRustReactTest was 45 days 22 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for CarbonRustReactTest?
A region is not published by CarbonRustReactTest. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.51.127.189:28065 is where it answers.
Server tags
How should you read the tags listed for CarbonRustReactTest?
When the game's server browser reads CarbonRustReactTest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): Build 163794 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does CarbonRustReactTest appear?
These Rust Insights lists include CarbonRustReactTest: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on CarbonRustReactTest right now?
CarbonRustReactTest is offline at the moment; the last sighting was 45 days 22 hours ago.
In the ranking of Rust servers, where does CarbonRustReactTest place?
The player-hours ranking for the last seven days puts CarbonRustReactTest at #12,774, among the top – of all ranked servers.
Rules and settings
What are the settings and rules for CarbonRustReactTest?
No gather rate appears in the name of CarbonRustReactTest. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Which map is live on CarbonRustReactTest?
The map on CarbonRustReactTest is procedural and the game generates it.
Join
What is the way to join CarbonRustReactTest?
Type client.connect 185.51.127.189:28065 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.