Server profile
CarbonRustReactTest
Offline, with 1 of 50 players on; ranked #13,263 of every public Rust server. It last wiped 50d ago.
Offline 185.51.127.189:28015 checked 44d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does CarbonRustReactTest wipe?
Its rhythm cannot be read yet: CarbonRustReactTest has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 50 days 22 hours ago.
Server details
Which Rust version is CarbonRustReactTest on?
Running on Windows, CarbonRustReactTest is on Rust network protocol 2633 and build 163794. The same protocol is required to join, and Steam takes care of updating it.
Has CarbonRustReactTest stayed online, and is it up now?
Offline at the moment, CarbonRustReactTest was last seen 44 days 5 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 15 September 2026.
In which location does CarbonRustReactTest sit?
A region is not published by CarbonRustReactTest. Rust Insights reports the location a server declares, not the physical place of the machine. 185.51.127.189:28015 is where it answers.
Server tags
What is meant by each tag on CarbonRustReactTest?
When the game's server browser reads CarbonRustReactTest, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature CarbonRustReactTest?
CarbonRustReactTest appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
What does the population of CarbonRustReactTest look like?
CarbonRustReactTest is offline at the moment; the last sighting was 44 days 5 hours ago.
In the ranking of Rust servers, where does CarbonRustReactTest place?
Player hours over seven days put CarbonRustReactTest at #13,263, within the top – of the ranked field.
Rules and settings
How is CarbonRustReactTest configured, and what rules apply?
Nothing about gather rate is given in the name of CarbonRustReactTest. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on CarbonRustReactTest?
The game generates the map on CarbonRustReactTest, which is procedural.
Join
How do you connect to CarbonRustReactTest?
Open the console with F1 in Rust and enter client.connect 185.51.127.189:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.