Server profile
whyfry1zen
Offline, with 1 of 2 players on; ranked #13,281 of every public Rust server. It last wiped 45d ago.
Offline 185.253.180.231:28015 checked 38d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does whyfry1zen wipe, and how often?
The record of whyfry1zen's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 45 days 15 hours ago.
Server details
What Rust version is live on whyfry1zen?
Running on Windows, whyfry1zen is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is whyfry1zen, and is it up at the moment?
whyfry1zen is offline at the moment; the last time it was seen was 38 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 September 2026.
In which location does whyfry1zen sit?
There is no region published for whyfry1zen. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.253.180.231:28015.
Server tags
How should you read the tags listed for whyfry1zen?
These tags come from whyfry1zen and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): It holds 2 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature whyfry1zen?
The Rust Insights lists that carry whyfry1zen are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on whyfry1zen right now?
whyfry1zen was last seen 38 days 9 hours ago and is offline right now.
How does whyfry1zen compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts whyfry1zen at #13,281, among the top – of all ranked servers.
Map and rules
What settings and rules apply on whyfry1zen?
The name of whyfry1zen does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on whyfry1zen?
The map on whyfry1zen is procedural and the game generates it.
How to join
How do you connect to whyfry1zen?
To connect, start Rust and enter client.connect 185.253.180.231:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.