Server profile
whyfry1zen
Offline, with 0 of 2 players on; ranked #14,559 of every public Rust server. It last wiped 46d ago.
Offline 185.253.180.114:28015 checked 46d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does whyfry1zen wipe, and how often?
Its rhythm cannot be read yet: whyfry1zen has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 46 days 3 hours ago.
Server
Which Rust version is whyfry1zen on?
Rust network protocol 2633 and build 163794 on Windows is what whyfry1zen runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for whyfry1zen, and is it online?
The last sighting of whyfry1zen was 46 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 13 September 2026.
Where does whyfry1zen run from?
A region is not published by whyfry1zen. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.253.180.114:28015 is where it answers.
Server tags
How should you read the tags listed for whyfry1zen?
These tags come from whyfry1zen and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp2 (Max players): 2 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does whyfry1zen turn up among the Rust Insights lists and filters?
whyfry1zen appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on whyfry1zen right now, and how does that number move?
whyfry1zen was last seen 46 days ago and is offline right now.
Where does whyfry1zen sit in the rankings?
On player hours for the last seven days, whyfry1zen sits at #14,559, inside the top – of ranked servers.
Rules and settings
How is whyfry1zen configured, and what rules apply?
No gather rate appears in the name of whyfry1zen. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on whyfry1zen?
The game generates the map on whyfry1zen, which is procedural.
How to join
How do you connect to whyfry1zen?
Open the console with F1 in Rust and enter client.connect 185.253.180.114:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.