Server profile · EU
[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10
Online, with 1 of 300 players on; ranked #3,244 of every public Rust server, the top 15%. It last wiped 1d ago.
Online EU 185.248.103.222:30015 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
From its schedule tag.
Next wipe Wednesday 4 November, 06:22 UTC, in 5d 11h. Its weekly schedule tag · low confidence
Coming wipes
- 5d 11hWed 4 Nov, 06:22 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 12d 11hWed 11 Nov, 06:22 UTC
- 19d 11hWed 18 Nov, 06:22 UTC
- 26d 11hWed 25 Nov, 06:22 UTC
- 33d 11hWed 2 Dec, 06:22 UTC
- 35d 0hThu 3 Dec, 19:00 UTCFW
- 40d 11hWed 9 Dec, 06:22 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 06:22 UTC1d ago | – | – | running | 1 |
| Sat 24 Oct, 09:49 UTC5d ago | 1 | held half | 3.9 days | 1 |
| Fri 23 Oct, 04:32 UTC6d ago | 1 | – | 1.2 days | 1 |
| Wed 21 Oct, 07:34 UTC8d ago | 1 | – | 1.9 days | 1 |
| Tue 20 Oct, 08:46 UTC9d ago | 1 | – | 0.9 days | 1 |
| Sat 17 Oct, 08:25 UTC12d ago | 1 | held half | 3 days | 0 |
| Fri 16 Oct, 08:02 UTC13d ago | 1 | – | 1 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
When does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 wipe, and how often?
Too few wipes are on record for [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 to confirm its schedule, so the tag guides the prediction. A wipe is expected on Wednesday 4 November at 06:22 UTC. The world you are playing on now was made 36 hours ago. A weekly wipe schedule is published in its tags.
Server
Does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 hold a steady frame rate?
The 48-hour average for server fps is 220, and 80 was the lowest seen. At its highest the entity count reached 2,991: buildings, deployables and everything else. It drew as much as 733 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
Running on Linux, [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 stayed online, and is it up now?
[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 is currently reachable and online. Going by the uptime figure it gives, its last restart was around 34 hours ago. The last 7 full days gave 158 of 168 hours up, or 94% of the time. The first record Rust Insights has of it is 14 October 2026.
What location is listed for [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
Its EU tag is what [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 uses to list itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.248.103.222:30015 is where it answers.
Lists and tags
How should you read the tags listed for [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
When the game's server browser reads [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10, it finds these tags: gmvanilla (Game mode): This server runs vanilla survival; mp300 (Max players): It holds 300 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^t (Tutorial on): The tutorial from Facepunch gives new players a start here; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Find it in the browser under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 turn up among the Rust Insights lists and filters?
[RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 appears among the following Rust Insights lists: Rust servers running the tutorial, 3x Rust servers, filtered live, Rust servers in Europe and Modded Rust servers, explained. On the server list, the filters that surface it are Region: Europe; Type: Modded; Server tag: Weekly ^w, Tutorial on ^t, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 3x.
Player counts
What does the population of [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 look like?
At the time of this refresh, [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 holds 1 players on 300 slots. Over the past week it peaked at 1 and averaged 1 players. Look at the last 48 hours and the peak hour is 19:00 UTC, at 1 players on average.
In the ranking of Rust servers, where does [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 place?
On the seven-day player-hours measure, [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 is #3,244, in the top 15% of all ranked servers and #1,219 in Europe.
Rules and settings
How is [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 configured, and what rules apply?
The name of [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10 says 3x gather. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
Size 1,000 and seed 6474 define the procedural map on [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
How to join
How do you connect to [RUST] Cap Story 3X \ TRIO / KIT \ TP / FPS+ 28.10?
Type client.connect 185.248.103.222:30015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. https://i.imgur.com/nOcAYe1.png is its website.