Server profile
alone test server
Online, with 0 of 200 players on; ranked #15,276 of every public Rust server, the top 69%. It last wiped 17d ago.
Online 185.246.113.251:25607 checked 6m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 19:27 UTC17d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does alone test server look like once wipe day arrives?
At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 1 hours after it started.
On what schedule does alone test server wipe?
Too few wipes are on record for alone test server to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 17 days 3 hours ago.
Server
How well does alone test server perform?
The 48-hour average for server fps is 25, and 19 was the lowest seen. At its highest the entity count reached 95,207: buildings, deployables and everything else. Memory use peaked at 3,285 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on alone test server?
Running on Linux, alone test server is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for alone test server, and is it online?
alone test server is currently reachable and online. Going by the uptime figure it gives, its last restart was around 4 days 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for alone test server?
A region is not published by alone test server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.246.113.251:25607.
Lists and tags
How should you read the tags listed for alone test server?
The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what alone test server publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does alone test server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry alone test server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on alone test server right now, and how does that number move?
alone test server shows 0 players at the moment, against 200 slots. Its average over seven days comes to 0 players.
How does alone test server compare with other Rust servers in the ranking?
Player hours over seven days put alone test server at #15,276, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for alone test server?
The name of alone test server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on alone test server?
Size 4,000 and seed 1 define the procedural map on alone test server, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto alone test server?
To connect, start Rust and enter client.connect 185.246.113.251:25607 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.