Server profile
Hunger Games Dev
Offline, with 0 of 20 players on; ranked #15,874 of every public Rust server, the top 72%. It last wiped 20d ago.
Offline 185.238.231.146:28015 checked 19d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Hunger Games Dev wipe?
Too few wipes are on record for Hunger Games Dev to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 2 hours ago.
Server
On what version does Hunger Games Dev currently run?
Running on Windows, Hunger Games Dev is on Rust network protocol 2634 and build 167058. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is Hunger Games Dev, and is it up at the moment?
Hunger Games Dev is offline at the moment; the last time it was seen was 19 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 9 October 2026.
Where does Hunger Games Dev run from?
There is no region published for Hunger Games Dev. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.238.231.146:28015.
Server tags
What is meant by each tag on Hunger Games Dev?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what Hunger Games Dev publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Hunger Games Dev?
The Rust Insights lists that carry Hunger Games Dev are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Hunger Games Dev right now?
Hunger Games Dev was last seen 19 days 21 hours ago and is offline right now.
How does Hunger Games Dev compare with other Rust servers in the ranking?
On player hours for the last seven days, Hunger Games Dev sits at #15,874, inside the top 72% of ranked servers.
Settings and rules
How is Hunger Games Dev configured, and what rules apply?
Nothing about gather rate is given in the name of Hunger Games Dev. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
Connecting
How do you connect to Hunger Games Dev?
To connect, start Rust and enter client.connect 185.238.231.146:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.