Server profile
Skin Test Local
Offline, with 1 of 8 players on; ranked #14,110 of every public Rust server, the top 63%. It last wiped 5d ago.
Offline 185.228.124.78:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 63% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 20:34 UTC5d ago | 1 | – | running | 0 |
| Sat 19 Sep, 17:54 UTC38d ago | 1 | halved by day 2 | 33.1 days | 1 |
| Sat 19 Sep, 09:41 UTC39d ago | 1 | – | 0.3 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Skin Test Local, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.
When does Skin Test Local wipe, and how often?
Skin Test Local wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 5 days 15 hours ago.
Server details
Which Rust version is Skin Test Local on?
The Rust build is network protocol 2635 and build 168909, running on Windows, for Skin Test Local. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for Skin Test Local, and is it online?
Skin Test Local is offline at the moment; the last time it was seen was 5 days 15 hours ago. It spent 1 of the last 7 full days' 168 hours up, 1% of the time. On 17 September 2026 is when Rust Insights first saw it.
In which location does Skin Test Local sit?
No region is published by Skin Test Local. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.228.124.78:28015.
Lists and tags
How should you read the tags listed for Skin Test Local?
When the game's server browser reads Skin Test Local, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp8 (Max players): It holds 8 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Skin Test Local turn up among the Rust Insights lists and filters?
Skin Test Local appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Skin Test Local right now, and how does that number move?
Skin Test Local is offline at the moment; the last sighting was 5 days 15 hours ago. Over the past week it peaked at 1 and averaged 1 players.
In the ranking of Rust servers, where does Skin Test Local place?
On player hours for the last seven days, Skin Test Local sits at #14,110, inside the top 63% of ranked servers.
Map and rules
What settings and rules apply on Skin Test Local?
No gather rate appears in the name of Skin Test Local. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Skin Test Local?
The game generates the map on Skin Test Local: procedural, size 4,000, seed 1219563660. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How can you get onto Skin Test Local?
Open the console with F1 in Rust and enter client.connect 185.228.124.78:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.