Server profile
pllm-test-3
Offline, with 0 of 4 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 185.226.156.2:28315 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does pllm-test-3 wipe, and on which day?
Too few wipes are on record for pllm-test-3 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 16 days 14 hours have passed since its current world was created.
Server
What Rust version is live on pllm-test-3?
The Rust build is network protocol 2634 and build 167584, running on Linux, for pllm-test-3. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for pllm-test-3, and is it online?
The last sighting of pllm-test-3 was 16 days 13 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for pllm-test-3?
A region is not published by pllm-test-3. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.226.156.2:28315.
Lists and tags
How should you read the tags listed for pllm-test-3?
These tags come from pllm-test-3 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): The slot count is 4; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): It runs game build 167584; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does pllm-test-3 appear?
The Rust Insights lists that carry pllm-test-3 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on pllm-test-3 right now?
The last time pllm-test-3 was seen online was 16 days 13 hours ago, and it is offline now.
How does pllm-test-3 compare with other Rust servers in the ranking?
Player hours over seven days put pllm-test-3 at #15,441, within the top 71% of the ranked field.
Rules and settings
How is pllm-test-3 configured, and what rules apply?
The name of pllm-test-3 does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on pllm-test-3?
The map on pllm-test-3 is procedural and the game generates it.
How to join
How do you connect to pllm-test-3?
To connect, start Rust and enter client.connect 185.226.156.2:28315 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.