Server profile
pllm-test-1
Offline, with 0 of 4 players on; ranked #15,441 of every public Rust server, the top 71%. It last wiped 16d ago.
Offline 185.226.156.2:28115 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does pllm-test-1 wipe, and how often?
Too few wipes are on record for pllm-test-1 to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 16 days 10 hours ago.
Server
What Rust version is live on pllm-test-1?
The Rust build is network protocol 2634 and build 167584, running on Linux, for pllm-test-1. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for pllm-test-1, and is it online?
Offline at the moment, pllm-test-1 was last seen 16 days 9 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 12 October 2026.
In which location does pllm-test-1 sit?
A region is not published by pllm-test-1. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.226.156.2:28115 is where it answers.
Lists and tags
Which meanings sit behind the tags on pllm-test-1?
These tags come from pllm-test-1 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): It holds 4 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167584 (Build): Build 167584 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does pllm-test-1 appear?
The Rust Insights lists that carry pllm-test-1 are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on pllm-test-1 right now?
pllm-test-1 is offline at the moment; the last sighting was 16 days 9 hours ago.
In the ranking of Rust servers, where does pllm-test-1 place?
The player-hours ranking for the last seven days puts pllm-test-1 at #15,441, among the top 71% of all ranked servers.
Settings and rules
What settings and rules apply on pllm-test-1?
No gather rate appears in the name of pllm-test-1. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on pllm-test-1?
A procedural map, generated by the game, is what pllm-test-1 runs.
Join
What is the way to join pllm-test-1?
To connect, start Rust and enter client.connect 185.226.156.2:28115 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.