Server profile
Local Rust Test 4000
Offline, with 1 of 50 players on; ranked #7,167 of every public Rust server, the top 32%. It last wiped 3d ago.
Offline 185.215.184.188:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 32% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 10:22 UTC3d ago | 1 | – | running | 1 |
| Sun 25 Oct, 17:16 UTC3d ago | 1 | – | 0.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Local Rust Test 4000?
The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked.
How often does Local Rust Test 4000 wipe, and on which day?
Too few wipes are on record for Local Rust Test 4000 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 3 days 5 hours ago.
Server
On what version does Local Rust Test 4000 currently run?
Rust network protocol 2635 and build 168909 on Windows is what Local Rust Test 4000 runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is Local Rust Test 4000, and is it up at the moment?
Local Rust Test 4000 is offline at the moment; the last time it was seen was 42 hours ago. The last 3 full days gave 20 of 72 hours up, or 28% of the time. The first record Rust Insights has of it is 25 October 2026.
What location is listed for Local Rust Test 4000?
There is no region published for Local Rust Test 4000. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.215.184.188:28015.
Tags
Which meanings sit behind the tags on Local Rust Test 4000?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Local Rust Test 4000 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Local Rust Test 4000?
These Rust Insights lists include Local Rust Test 4000: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Player counts
What does the population of Local Rust Test 4000 look like?
Local Rust Test 4000 was last seen 42 hours ago and is offline right now. A weekly average of 1 players goes with a peak of 1. Look at the last 48 hours and the peak hour is 22:00 UTC, at 1 players on average.
Where does Local Rust Test 4000 sit in the rankings?
The player-hours ranking for the last seven days puts Local Rust Test 4000 at #7,167, among the top 32% of all ranked servers.
Settings and rules
What are the settings and rules for Local Rust Test 4000?
Nothing about gather rate is given in the name of Local Rust Test 4000. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Local Rust Test 4000?
A procedural map, generated by the game, is what Local Rust Test 4000 runs.
Join
How do you connect to Local Rust Test 4000?
To connect, start Rust and enter client.connect 185.215.184.188:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.