Server profile
Local Turret Test
Offline, with 1 of 5 players on; ranked #14,636 of every public Rust server, the top 66%. It last wiped 4d ago.
Offline 185.215.184.138:28015 checked 3d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 14 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 17:16 UTC4d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What should you expect on wipe day at Local Turret Test?
At their busiest, its recent wipes drew 1 players on average. 14 hours after the latest wipe, the crowd peaked.
How often does Local Turret Test wipe, and on which day?
Its rhythm cannot be read yet: Local Turret Test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 4 days 11 hours ago.
Server details
Which Rust version is Local Turret Test on?
Running on Windows, Local Turret Test is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.
Has Local Turret Test stayed online, and is it up now?
Local Turret Test is offline at the moment; the last time it was seen was 3 days 21 hours ago. The last 4 full days gave 1 of 96 hours up, or 1% of the time. On 25 October 2026 is when Rust Insights first saw it.
What location is listed for Local Turret Test?
No region is published by Local Turret Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.215.184.138:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on Local Turret Test?
These tags come from Local Turret Test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Local Turret Test turn up among the Rust Insights lists and filters?
Local Turret Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Population
How many players are on Local Turret Test right now, and how does that number move?
Local Turret Test is offline at the moment; the last sighting was 3 days 21 hours ago. The seven-day average is 0 players, and the highest point in that week was 1.
Where does Local Turret Test sit in the rankings?
Player hours over seven days put Local Turret Test at #14,636, within the top 66% of the ranked field.
Settings and rules
How is Local Turret Test configured, and what rules apply?
Nothing about gather rate is given in the name of Local Turret Test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Local Turret Test?
The map on Local Turret Test is procedural and the game generates it.
Connecting
What is the way to join Local Turret Test?
Open the console with F1 in Rust and enter client.connect 185.215.184.138:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.