Server profile
Development Server
Offline, with 0 of 1 players on; ranked #9,569 of every public Rust server, the top 43%. It last wiped 10d ago.
Offline 185.209.196.163:28015 checked 2d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 43% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Development Server wipe?
Its rhythm cannot be read yet: Development Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 10 days 21 hours ago.
About the server
What Rust version is live on Development Server?
Rust network protocol 2635 and build 168909 on Windows is what Development Server runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Development Server stayed online, and is it up now?
Offline at the moment, Development Server was last seen 2 days 1 hours ago. The last 2 full days gave 6 of 48 hours up, or 12% of the time. On 26 October 2026 is when Rust Insights first saw it.
In which location does Development Server sit?
No region is published by Development Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.209.196.163:28015 is where it answers.
Tags
How should you read the tags listed for Development Server?
When the game's server browser reads Development Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Development Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Development Server are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of Development Server look like?
The last time Development Server was seen online was 2 days 1 hours ago, and it is offline now. Over the past week it peaked at 1 and averaged 0 players.
In the ranking of Rust servers, where does Development Server place?
On player hours for the last seven days, Development Server sits at #9,569, inside the top 43% of ranked servers.
Rules and settings
What settings and rules apply on Development Server?
No gather rate appears in the name of Development Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on Development Server?
The game generates the map on Development Server, which is procedural.
Connecting
How can you get onto Development Server?
Type client.connect 185.209.196.163:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.