Server profile
Test Way
Offline, with 0 of 500 players on; ranked #15,939 of every public Rust server, the top 71%. It last wiped 25d ago.
Offline 185.207.214.98:35050 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 14:44 UTC25d ago | 1 | – | running | 0 |
| Fri 2 Oct, 13:27 UTC27d ago | 1 | held half | 2.1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On Test Way, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
On what schedule does Test Way wipe?
Its rhythm cannot be read yet: Test Way has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 25 days 2 hours have passed since its current world was created.
Server details
On what version does Test Way currently run?
Running on Linux, Test Way is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.
Has Test Way stayed online, and is it up now?
The last sighting of Test Way was 23 days 22 hours ago, and it is offline at present. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 15 September 2026.
Where does Test Way run from?
A region is not published by Test Way. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.207.214.98:35050.
Tags
What is meant by each tag on Test Way?
When the game's server browser reads Test Way, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): The slot count is 500; ts100 (Group limit): Team size is capped at 100; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Where does Test Way turn up among the Rust Insights lists and filters?
Test Way appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Test Way right now, and how does that number move?
Test Way was last seen 23 days 22 hours ago and is offline right now.
In the ranking of Rust servers, where does Test Way place?
Player hours over seven days put Test Way at #15,939, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Test Way?
The name of Test Way does not state a gather rate. Up to 100 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Test Way?
Test Way runs a procedural map of size 3,750 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Join
What is the way to join Test Way?
To connect, start Rust and enter client.connect 185.207.214.98:35050 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.