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Live edition98,615 playing on 11,847 servers

Rust Insights

Server profile

ShockRust | Fight

Online, with 15 of 50 players on; ranked #870 of every public Rust server, the top 4%. It last wiped 118d ago.

Filed under moddedoxide
Launch Rust and join
15/ 50 players now 30% full
127-day averagepeak 43
#870ranktop 4%
118d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02040608021:0006:0015:0001:0010:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608021:0006:0015:0001:0010:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average78/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average145/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average54/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average138/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average344/350

The short version

Quick answers

From the figures on this page.

Wipe cycle

How often does ShockRust | Fight wipe, and on which day?

Too few wipes are on record for ShockRust | Fight to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 118 days 23 hours have passed since its current world was created.

Server details

How well does ShockRust | Fight perform?

The 48-hour average for server fps is 60, and 58 was the lowest seen. The world held a peak of 5,729 entities, counting buildings, deployables and all the rest. It drew as much as 1,321 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on ShockRust | Fight?

Rust network protocol 2556 and build 104046 on Linux is what ShockRust | Fight runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is ShockRust | Fight, and is it up at the moment?

At the time of this check ShockRust | Fight is online. About 21 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does ShockRust | Fight sit?

A region is not published by ShockRust | Fight. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.207.214.212:35200.

Server tags

Which meanings sit behind the tags on ShockRust | Fight?

When the game's server browser reads ShockRust | Fight, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; v2556 (Protocol): Your game must run the same version to join: the protocol is 2556; cs104046 (Build): It runs game build 104046; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature ShockRust | Fight?

ShockRust | Fight appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Players now: At least 10; Average players: 10+ on average.

Population history

How many players are on ShockRust | Fight right now?

At the time of this refresh, ShockRust | Fight holds 15 players on 50 slots. The seven-day average is 12 players, and the highest point in that week was 43. Look at the last 48 hours and the peak hour is 16:00 UTC, at 37 players on average.

How does ShockRust | Fight compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts ShockRust | Fight at #870, among the top 4% of all ranked servers.

Rules and settings

How is ShockRust | Fight configured, and what rules apply?

The name of ShockRust | Fight does not state a gather rate. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.

What is the map on ShockRust | Fight?

The game generates the map on ShockRust | Fight: procedural, size 1,500, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

How to join

How do you connect to ShockRust | Fight?

Open the console with F1 in Rust and enter client.connect 185.207.214.212:35200. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
v2556
Protocol Your game must run the same version to join: the protocol is 2556.
cs104046
Build It runs game build 104046.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.