Server profile
My test
Offline, with 0 of 1 players on; ranked #15,471 of every public Rust server, the top 71%. It last wiped 35d ago.
Offline 185.203.4.150:28015 checked 35d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does My test wipe, and on which day?
Too few wipes are on record for My test to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 35 days 11 hours ago.
About the server
What Rust version is live on My test?
The Rust build is network protocol 2633 and build 165217, running on Windows, for My test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for My test, and is it online?
Offline at the moment, My test was last seen 35 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 23 September 2026 is when Rust Insights first saw it.
In which location does My test sit?
No region is published by My test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.203.4.150:28015.
Lists and tags
What is meant by each tag on My test?
These tags come from My test and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): To join you need the same version; protocol 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does My test turn up among the Rust Insights lists and filters?
These Rust Insights lists include My test: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on My test right now, and how does that number move?
The last time My test was seen online was 35 days 11 hours ago, and it is offline now.
In the ranking of Rust servers, where does My test place?
Player hours over seven days put My test at #15,471, within the top 71% of the ranked field.
Map and rules
How is My test configured, and what rules apply?
No gather rate appears in the name of My test. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on My test?
The game generates the map on My test, which is procedural.
Join
How can you get onto My test?
Type client.connect 185.203.4.150:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.