Server profile
My test
Offline, with 0 of 1 players on; ranked #15,749 of every public Rust server, the top 71%. It last wiped 34d ago.
Offline 185.203.4.150:28015 checked 33d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does My test wipe, and how often?
Its rhythm cannot be read yet: My test has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 34 days 23 hours ago.
Server details
Which Rust version is My test on?
Running on Windows, My test is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is My test, and is it up at the moment?
Offline at the moment, My test was last seen 33 days 21 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 24 September 2026 is when Rust Insights first saw it.
In which location does My test sit?
A region is not published by My test. Rust Insights reports the location a server declares, not the physical place of the machine. 185.203.4.150:28015 is where it answers.
Tags
What is meant by each tag on My test?
When the game's server browser reads My test, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp1 (Max players): The slot count is 1; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does My test turn up among the Rust Insights lists and filters?
My test appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on My test right now, and how does that number move?
My test was last seen 33 days 21 hours ago and is offline right now.
Where does My test sit in the rankings?
On player hours for the last seven days, My test sits at #15,749, inside the top 71% of ranked servers.
Rules and settings
How is My test configured, and what rules apply?
No gather rate appears in the name of My test. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on My test?
A procedural map, generated by the game, is what My test runs.
Join
How do you connect to My test?
Open the console with F1 in Rust and enter client.connect 185.203.4.150:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.