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Rust Insights

Server profile

Test Server

Offline, with 50 of 50 players on; ranked #2,862 of every public Rust server, the top 13%. It last wiped 10d ago.

Filed under moddedcarbon
Launch Rust and join
50/ 50 players now 100% full
507-day averagepeak 50
#2,862ranktop 13%
10d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k23 Sep29 Sep4 Oct10 Oct23 Oct29 Oct

Note: Top 13% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.7 days usual gap between real wipes
67% on rhythm of its recent wipes
48 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctWed 7 OctThu 1 Oct
0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 08:43 UTC10d ago – – running 50
Wed 7 Oct, 12:09 UTC21d ago 50 – 10.9 days 50
Thu 1 Oct, 19:17 UTC FW27d ago 93 held half 5.7 days 91
Sat 26 Sep, 09:22 UTC32d ago 1 held half 5.4 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 155 on average27/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at Test Server?

Recent wipes peaked at 48 players on average. In 100% of recent wipes, more than half the peak was still playing at the next wipe.

When does Test Server wipe, and how often?

No next wipe can be predicted for Test Server, which wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 10 days 17 hours ago.

Server details

Which Rust version is Test Server on?

The Rust build is network protocol 2635 and build 168909, running on Windows, for Test Server. You can only join if your game is on the same protocol; Steam handles that update.

What does uptime look like for Test Server, and is it online?

Offline at the moment, Test Server was last seen 3 days 8 hours ago. The last 7 full days gave 4 of 168 hours up, or 2% of the time. Rust Insights first logged this server on 23 September 2026.

In which location does Test Server sit?

No region is published by Test Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.203.152.138:28015 is where it answers.

Tags

Which meanings sit behind the tags on Test Server?

These tags come from Test Server and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): The plugin framework here is Carbon. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Test Server appear?

The Rust Insights lists that carry Test Server are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks; Players now: At least 50; Average players: 50+ on average.

Population history

How many players are on Test Server right now?

Test Server was last seen 3 days 8 hours ago and is offline right now. A weekly average of 50 players goes with a peak of 50.

In the ranking of Rust servers, where does Test Server place?

On player hours for the last seven days, Test Server sits at #2,862, inside the top 13% of ranked servers.

Rules and settings

How is Test Server configured, and what rules apply?

The name of Test Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is off: Valve's anti-cheat is not active.

Join

What is the way to join Test Server?

Open the console with F1 in Rust and enter client.connect 185.203.152.138:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.