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Rust Insights

Server profile · NA

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore

Online, with 1 of 50 players on; ranked #2,597 of every public Rust server, the top 12%. It last wiped 5d ago.

Filed under 2x weekly wipes moddedcarbon
Launch Rust and join Website
The server's own banner, as it publishes it.
1/ 50 players now 2% full
17-day averagepeak 5
#2,597ranktop 12% · #423 in NA
5d agolast wipeweekly schedule
1d 21hnext wipeFri 30 Oct, 16:36 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 12% of all ranked servers, top 23% in NA. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 16:36 UTC, in 1d 21h. Its weekly schedule tag · low confidence

5.1 days usual gap between real wipes
25% on rhythm of its recent wipes
8 wipe-day peak players, last three wipes
50% crowd held else halves by day 1.5

Coming wipes

  1. 1d 21hFri 30 Oct, 16:36 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 8d 21hFri 6 Nov, 16:36 UTC
  4. 15d 21hFri 13 Nov, 16:36 UTC
  5. 22d 21hFri 20 Nov, 16:36 UTC
  6. 29d 21hFri 27 Nov, 16:36 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 36d 21hFri 4 Dec, 16:36 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 23 OctFri 16 OctThu 15 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 5, 3 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 16:36 UTC5d ago 5 – running 0
Fri 16 Oct, 20:41 UTC11d ago 9 halved by day 1 6.8 days 1
Thu 15 Oct, 08:44 UTC13d ago 9 – 1.5 days 1
Fri 9 Oct, 21:43 UTC18d ago 7 halved by day 2 5.5 days 1
Thu 1 Oct, 17:57 UTC FW27d ago 6 held half 8.2 days 1
Sat 26 Sep, 22:36 UTC31d ago 8 held half 4.8 days 2
Wed 23 Sep, 23:46 UTC34d ago 9 held half 3 days 1
Thu 17 Sep, 23:24 UTC40d ago 11 halved by day 4 6 days 3
Tue 15 Sep, 14:32 UTC43d ago 8 held half 2.4 days 0
Sun 13 Sep, 23:45 UTC44d ago 4 – 1.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Stevious 2x Mondays | Vanilla | 10/26NA · groups of 12+ · 2x · weekly · 100 on average78/200
  2. [US] Rust in Peace - 2x Vanilla Fridays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 85 on average4/150
  3. [US] Stevious 2x Main | Vanilla | 10/22NA · groups of 12+ · 2x · weekly · 76 on average2/200
  4. [US] Rust in Peace - 2x Vanilla Wednesdays Solo/Duo/Trio/Quad |NA · groups of 8+ · 2x · weekly · 49 on average4/150
  5. [US] Rust in Peace - 2x Vanilla Mondays | Shared BPs | Max 8NA · groups of 8+ · 2x · weekly · 29 on average29/150
  6. BP Rust QC 2x PVP | SOLO DUO TRIO QUAD KITS SHOPNA · groups of 8+ · 2x · weekly · 5 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, what happens on wipe day?

Recent wipes peaked at 8 players on average. The peak crowd on this wipe came 3 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. Otherwise, half the peak was lost by day 1.5.

On what schedule does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore wipe?

Too few wipes are on record for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore to confirm its schedule, so the tag guides the prediction. Friday 30 October at 16:36 UTC is when the next wipe is due. 5 days 2 hours have passed since its current world was created. Its tags carry a weekly wipe schedule.

About the server

Does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 22. Buildings, deployables and the rest took the entity count as high as 16,433. It drew as much as 2,209 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Rust network protocol 2635 and build 168909 on Linux is what PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore runs. You can only join if your game is on the same protocol; Steam handles that update.

Has PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore stayed online, and is it up now?

Right now PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is up and running. The uptime it reports puts the last restart at about 5 hours ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. Rust Insights first logged this server on 13 September 2026.

What location is listed for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

With its NA tag, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore lists itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 185.199.95.83:28915 is where it answers.

Lists and tags

How should you read the tags listed for PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

When the game's server browser reads PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The cycle repeats each week; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; NA (North America): Its browser listing sits under North America. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appear?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore appears among the following Rust Insights lists: Rust servers with a 2x gather rate, Modded Rust servers, explained and North American Rust servers. On the server list, the filters that surface it are Region: North America; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

Population

How many players are on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore right now?

PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore shows 1 players at the moment, against 50 slots. A weekly average of 1 players goes with a peak of 5. Its strongest hour in the past 48 was 23:00 UTC, with an average of 4 players.

How does PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore compare with other Rust servers in the ranking?

On the seven-day player-hours measure, PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore is #2,597, in the top 12% of all ranked servers and #423 in North America.

Settings and rules

What settings and rules apply on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

The name of PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore says 2x gather. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

What is the map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Size 1,750, procedural, generated by the game: that is the map on PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore. Its map carries the name Custom Map.

Connecting

What is the way to join PLAYDUST.GG | US 2x Weekly | Small Grid | Permacore?

Open the console with F1 in Rust and enter client.connect 185.199.95.83:28915. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. https://playdust.gg is its website.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^z,^y,^w,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

NA
North America Its browser listing sits under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.