Server profile
LAN
Offline, with 0 of 500 players on; ranked #15,207 of every public Rust server, the top 71%. It last wiped 15d ago.
Offline 185.195.59.19:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does LAN wipe?
The record of LAN's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 15 days 22 hours ago.
About the server
What Rust version is live on LAN?
The Rust build is network protocol 2634 and build 167781, running on Windows, for LAN. The same protocol is required to join, and Steam takes care of updating it.
How reliable is LAN, and is it up at the moment?
Offline at the moment, LAN was last seen 15 days 6 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 October 2026.
Where does LAN run from?
No region is published by LAN. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 185.195.59.19:28015 is where it answers.
Server tags
Which meanings sit behind the tags on LAN?
When the game's server browser reads LAN, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does LAN turn up among the Rust Insights lists and filters?
These Rust Insights lists include LAN: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on LAN right now?
LAN is offline at the moment; the last sighting was 15 days 6 hours ago.
In the ranking of Rust servers, where does LAN place?
On player hours for the last seven days, LAN sits at #15,207, inside the top 71% of ranked servers.
Settings and rules
How is LAN configured, and what rules apply?
Nothing about gather rate is given in the name of LAN. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on LAN?
A procedural map, generated by the game, is what LAN runs.
How to join
What is the way to join LAN?
Open the console with F1 in Rust and enter client.connect 185.195.59.19:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.