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Rust Insights

Server profile

RED HAZE - Modded 2x | (No Limit) Вайп 26.09

Offline, with 0 of 200 players on; ranked #15,901 of every public Rust server, the top 72%. It last wiped 26d ago.

Filed under 2x weekly wipes moddedoxide
Launch Rust and join Website
0/ 200 players now 0% full
07-day averagepeak –
#15,901ranktop 72%
26d agolast wipeweekly schedule
1d 11hnext wipeSat 31 Oct, 09:59 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Saturday 31 October, 09:59 UTC, in 1d 11h. Its weekly schedule tag · low confidence

5.6 days usual gap between real wipes
33% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 2.5

Coming wipes

  1. 1d 11hSat 31 Oct, 09:59 UTC
  2. 6d 20hThu 5 Nov, 19:00 UTCFW
  3. 8d 11hSat 7 Nov, 09:59 UTC
  4. 15d 11hSat 14 Nov, 09:59 UTC
  5. 22d 11hSat 21 Nov, 09:59 UTC
  6. 29d 11hSat 28 Nov, 09:59 UTC
  7. 34d 20hThu 3 Dec, 19:00 UTCFW
  8. 36d 11hSat 5 Dec, 09:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 09:59 UTC26d ago 1 – running 0
Fri 2 Oct, 01:07 UTC27d ago 1 – 1.4 days 0
Sat 26 Sep, 09:58 UTC33d ago 2 halved by day 3 5.6 days 0
Fri 18 Sep, 11:01 UTC41d ago 3 halved by day 2 8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 337 on average323/430
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average35/1000
  3. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 288 on average121/1900
  4. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 287 on average51/100
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average34/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 131 on average5/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 2.5.

How often does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 wipe, and on which day?

Its tag sets the prediction: too few wipes on RED HAZE - Modded 2x | (No Limit) Вайп 26.09 are on record to confirm the schedule. A wipe is expected on Saturday 31 October at 09:59 UTC. The world you are playing on now was made 26 days 12 hours ago. The tags list wipes as weekly.

About the server

What Rust version is live on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

Running on Windows, RED HAZE - Modded 2x | (No Limit) Вайп 26.09 is on Rust network protocol 2634 and build 166652. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is RED HAZE - Modded 2x | (No Limit) Вайп 26.09, and is it up at the moment?

The last sighting of RED HAZE - Modded 2x | (No Limit) Вайп 26.09 was 22 days 1 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

The name of RED HAZE - Modded 2x | (No Limit) Вайп 26.09 points to Europe, even though no region tag is published. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.189.255.247:35000.

Server tags

How should you read the tags listed for RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

These tags come from RED HAZE - Modded 2x | (No Limit) Вайп 26.09 and are read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp200 (Max players): It holds 200 slots; ts10 (Group limit): No team may exceed 10 players; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

These Rust Insights lists include RED HAZE - Modded 2x | (No Limit) Вайп 26.09: Rust servers with a 2x gather rate, Rust servers in Europe and Modded Rust servers, explained. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Player counts

What does the population of RED HAZE - Modded 2x | (No Limit) Вайп 26.09 look like?

RED HAZE - Modded 2x | (No Limit) Вайп 26.09 was last seen 22 days 1 hours ago and is offline right now.

In the ranking of Rust servers, where does RED HAZE - Modded 2x | (No Limit) Вайп 26.09 place?

On player hours for the last seven days, RED HAZE - Modded 2x | (No Limit) Вайп 26.09 sits at #15,901, inside the top 72% of ranked servers.

Map and rules

What settings and rules apply on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

Going by its name, RED HAZE - Modded 2x | (No Limit) Вайп 26.09 gathers at 2x. Up to 10 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

RED HAZE - Modded 2x | (No Limit) Вайп 26.09 runs a procedural map of size 3,500 with seed 1331591220, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to RED HAZE - Modded 2x | (No Limit) Вайп 26.09?

Open the console with F1 in Rust and enter client.connect 185.189.255.247:35000. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://redhaze.gamestores.app/.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2634,^w,gmvanilla,cs166652,ts10,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp200
Max players It holds 200 slots.
ts10
Group limit No team may exceed 10 players.
v2634
Protocol Matching versions are required, and the protocol is 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.