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Rust Insights

Server profile

RU-2 POX

Online, with 0 of 300 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 6d ago.

Filed under trio vanillamoddedcarbon
Launch Rust and join
0/ 300 players now 0% full
07-day averagepeak –
#15,338ranktop 69%
6d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123414:0017:0021:0001:0004:0007:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608014:0017:0021:0001:0004:0007:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct17 Oct23 Oct29 Oct

Note: Top 69% of all ranked servers, and #520 of the trio servers (top 83%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6 days usual gap between real wipes
0% on rhythm of its recent wipes
0 wipe-day peak players, last three wipes
0% crowd held else halves by day 1

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 22 OctTue 13 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 13:22 UTC6d ago 0 – running 0
Tue 13 Oct, 17:09 UTC15d ago 1 halved by day 1 8.8 days 0
Mon 5 Oct, 21:16 UTC23d ago 0 – 7.8 days 0
Thu 1 Oct, 18:21 UTC FW27d ago 1 halved by day 1 4.1 days 0
Thu 1 Oct, 02:07 UTC28d ago 3 – 0.7 days 2

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. RustSpain.com | EU Trio MondaysEU · trio · weekly · 64 on average35/200
  2. 404 RUST SOLO/DUO/TRIO | ВТ | ДЛЯ НОВИЧКОВ 27.10EU · trio · monthly · 16 on average25/550
  3. 404 RUST SOLO/DUO/TRIO | СБ | ДЛЯ НОВИЧКОВ 24.10EU · trio · monthly · 15 on average0/550
  4. 404 RUST SOLO/DUO/TRIO | ПН | ДЛЯ НОВИЧКОВ 26.10EU · trio · monthly · 11 on average7/550
  5. 404 RUST SOLO/DUO/TRIO | СР | ДЛЯ НОВИЧКОВ 28.10EU · trio · monthly · 10 on average26/550
  6. TRAVELER TRIO [MAX 3] Wipe 28.10EU · trio · weekly · 9 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does RU-2 POX look like once wipe day arrives?

The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

On what schedule does RU-2 POX wipe?

There is no next wipe to predict: RU-2 POX wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 6 days 19 hours ago.

Server

How well does RU-2 POX perform?

The 48-hour average for server fps is 60, and 60 was the lowest seen. At its highest the entity count reached 32,611: buildings, deployables and everything else. It drew as much as 1,949 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on RU-2 POX?

The Rust build is network protocol 2635 and build 168909, running on Linux, for RU-2 POX. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RU-2 POX, and is it up at the moment?

At the time of this check RU-2 POX is online. About 16 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 15 of 168 hours up, or 9% of the time. The first record Rust Insights has of it is 29 September 2026.

What location is listed for RU-2 POX?

No region tag comes from RU-2 POX, though the name suggests Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.189.255.192:35200.

Server tags

How should you read the tags listed for RU-2 POX?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp300 (Max players): The slot count is 300; ts3 (Group limit): A team holds 3 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon are what RU-2 POX publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which person or group runs RU-2 POX?

A mrazrust.top hostname is published by RU-2 POX, and by 3 other servers we track, which suggests the same operator runs them.

On which Rust Insights lists does RU-2 POX appear?

The Rust Insights lists that carry RU-2 POX are Rust servers in Europe, Modded Rust servers, explained and Best trio Rust servers. You will find it on the server list by applying these filters: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: Trio; Last wipe: In the last week.

Player counts

How many players are on RU-2 POX right now?

RU-2 POX shows 0 players at the moment, against 300 slots. Its average over seven days comes to 0 players.

In the ranking of Rust servers, where does RU-2 POX place?

The player-hours ranking for the last seven days puts RU-2 POX at #15,338, among the top 69% of all ranked servers. The trio ranking places it at #520.

Rules and settings

How is RU-2 POX configured, and what rules apply?

No gather rate appears in the name of RU-2 POX. trio is the group name, and it caps groups at 3 players. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on RU-2 POX?

The game generates the map on RU-2 POX: procedural, size 2,500, seed 32323. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: MyMap.

Join

What is the way to join RU-2 POX?

Open the console with F1 in Rust and enter client.connect 185.189.255.192:35200. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp300,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts3

Game

gmrust
Game mode The game mode is standard Rust survival.
mp300
Max players The slot count is 300.
ts3
Group limit A team holds 3 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.