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Rust Insights

Server profile · EU

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea

Online, with 5 of 50 players on; ranked #859 of every public Rust server, the top 4%. It last wiped 1d ago.

Filed under 2x duo weekly wipes vanillamoddedoxide
Launch Rust and join Website
The server's own banner, as it publishes it.
5/ 50 players now 10% full
127-day averagepeak 40
#859ranktop 4% · #380 in EU
1d agolast wipeweekly schedule
13hnext wipeFri 30 Oct, 08:06 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
01020304019:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
020040060080019:0004:0013:0022:0007:0016:00Wiped Wed 28 Oct, 08:59 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

A steady gap.

Next wipe Friday 30 October, 08:06 UTC, in 13h. Every 47 hours · medium confidence

2 days usual gap between real wipes
100% on rhythm of its recent wipes
40 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

Coming wipes

  1. 13hFri 30 Oct, 08:06 UTC
  2. 2d 13hSun 1 Nov, 07:14 UTC
  3. 4d 12hTue 3 Nov, 06:21 UTC
  4. 7d 0hThu 5 Nov, 19:00 UTCFW
  5. 8d 10hSat 7 Nov, 04:36 UTC
  6. 10d 9hMon 9 Nov, 03:44 UTC
  7. 12d 8hWed 11 Nov, 02:51 UTC
  8. 14d 7hFri 13 Nov, 01:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 26 OctSat 24 OctThu 22 Oct
020406080+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 08:59 UTC1d ago – – running 6
Mon 26 Oct, 10:09 UTC3d ago 33 – 2 days 9
Sat 24 Oct, 09:03 UTC5d ago 40 halved by day 1 2 days 13
Thu 22 Oct, 09:56 UTC7d ago 47 halved by day 1 2 days 9
Tue 20 Oct, 08:57 UTC9d ago 32 held half 2 days 5
Sun 18 Oct, 08:57 UTC11d ago 38 held half 2 days 8
Fri 16 Oct, 08:58 UTC13d ago 38 held half 2 days 11
Wed 14 Oct, 08:59 UTC15d ago 35 halved by day 1 2 days 5
Mon 12 Oct, 08:58 UTC17d ago 21 held half 2 days 7
Sat 10 Oct, 08:57 UTC19d ago 34+1 queue held half 2 days 10

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. CHOYKA RUST №1 [ONE GRID] [X2] SMALL MAP - FPS+Deep SeaEU · duo · 2x · weekly · 10 on average21/50
  2. [EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAPEU · trio · 2x · weekly · 3 on average1/40
  3. #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · duo · 5x · weekly · 18 on average17/100
  4. ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+EU · groups of 60+ · 2x · weekly · 4 on average2/100
  5. #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOPEU · trio · 5x · weekly · 68 on average110/125
  6. #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВEU · trio · 20x · weekly · 7 on average12/100

The short version

Quick answers

From the figures on this page.

Wipe days

What does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea look like once wipe day arrives?

At their busiest, its recent wipes drew 40 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

When does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and how often?

The gap between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has averaged about 2 days recently. You can expect the next wipe on Friday 30 October at 08:06 UTC. The world you are playing on now was made 33 hours ago. The tags list wipes as weekly.

Server details

Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold a steady frame rate?

The 48-hour average for server fps is 473, and 339 was the lowest seen. The world held a peak of 10,132 entities, counting buildings, deployables and all the rest. It drew as much as 1,633 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?

Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it up at the moment?

Right now CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is up and running. Going by the uptime figure it gives, its last restart was around 15 hours ago. The last 7 full days gave 166 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.

In which location does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit?

The EU tag is how CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.189.255.110:35300.

Tags

What is meant by each tag on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

When the game's server browser reads CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

These Rust Insights lists include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.

Player counts

How many players are on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now, and how does that number move?

At the time of this refresh, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea holds 5 players on 50 slots. The seven-day average is 12 players, and the highest point in that week was 40. Its strongest hour in the past 48 was 14:00 UTC, with an average of 34 players.

Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit in the rankings?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea holds #859 for player hours over the last seven days, #380 in Europe and in the top 4% of all ranked servers. The duo ranking places it at #69.

Settings and rules

How is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea configured, and what rules apply?

The name of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea says 2x gather. Groups are capped at 2 players under the name duo. battlefield is the game mode, fast PvP with kits and high rates. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.

Which map is live on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs a procedural map of size 1,000 with seed 495277566, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name CHOYKA MAPS.

How to join

How do you connect to CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?

Open the console with F1 in Rust and enter client.connect 185.189.255.110:35300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://choyka.gamestores.app/#/app/store/.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,^w,^v,^i,EU,gmrust,cs168909,ts2,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players It holds 50 slots.
ts2
Group limit No team may exceed 2 players.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Wipes arrive weekly.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Gameplay

^i
Battlefield High rates and kits drive fast PvP here.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.