Server profile · EU
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea
Online, with 5 of 50 players on; ranked #859 of every public Rust server, the top 4%. It last wiped 1d ago.
Online EU 185.189.255.110:35300 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 4% of all ranked servers, top 13% in EU, and #69 of the duo servers (top 16%). Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
A steady gap.
Next wipe Friday 30 October, 08:06 UTC, in 13h. Every 47 hours · medium confidence
Coming wipes
- 13hFri 30 Oct, 08:06 UTC
- 2d 13hSun 1 Nov, 07:14 UTC
- 4d 12hTue 3 Nov, 06:21 UTC
- 7d 0hThu 5 Nov, 19:00 UTCFW
- 8d 10hSat 7 Nov, 04:36 UTC
- 10d 9hMon 9 Nov, 03:44 UTC
- 12d 8hWed 11 Nov, 02:51 UTC
- 14d 7hFri 13 Nov, 01:59 UTC
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 33, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:59 UTC1d ago | – | – | running | 6 |
| Mon 26 Oct, 10:09 UTC3d ago | 33 | – | 2 days | 9 |
| Sat 24 Oct, 09:03 UTC5d ago | 40 | halved by day 1 | 2 days | 13 |
| Thu 22 Oct, 09:56 UTC7d ago | 47 | halved by day 1 | 2 days | 9 |
| Tue 20 Oct, 08:57 UTC9d ago | 32 | held half | 2 days | 5 |
| Sun 18 Oct, 08:57 UTC11d ago | 38 | held half | 2 days | 8 |
| Fri 16 Oct, 08:58 UTC13d ago | 38 | held half | 2 days | 11 |
| Wed 14 Oct, 08:59 UTC15d ago | 35 | halved by day 1 | 2 days | 5 |
| Mon 12 Oct, 08:58 UTC17d ago | 21 | held half | 2 days | 7 |
| Sat 10 Oct, 08:57 UTC19d ago | 34+1 queue | held half | 2 days | 10 |
| Thu 8 Oct, 08:57 UTC21d ago | 35+2 queue | held half | 2 days | 8 |
| Tue 6 Oct, 08:56 UTC23d ago | 28 | halved by day 1 | 2 days | 5 |
| Sun 4 Oct, 08:57 UTC25d ago | 39+3 queue | held half | 2 days | 13 |
| Fri 2 Oct, 08:56 UTC27d ago | 16 | held half | 2 days | 5 |
| Wed 30 Sep, 08:56 UTC29d ago | 29 | held half | 2 days | 3 |
| Mon 28 Sep, 08:58 UTC31d ago | 33+1 queue | halved by day 1 | 2 days | 10 |
| Sat 26 Sep, 08:58 UTC33d ago | 42+1 queue | halved by day 1 | 2 days | 26 |
| Thu 24 Sep, 08:58 UTC35d ago | 37+2 queue | halved by day 1 | 2 days | 9 |
| Tue 22 Sep, 08:58 UTC37d ago | 35+2 queue | halved by day 1 | 2 days | 6 |
| Sun 20 Sep, 08:56 UTC39d ago | 45+2 queue | halved by day 1 | 2 days | 6 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- #4 BroRust X5/X10|MAX 2|WIPE 27.10|TP|KIT|LOOT+|SHOP17/100
- ADRENALIN Rust RU 2X [ лутай СКИНЫ ] Loot+2/100
- #1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP110/125
- #2 DOZA RUST X20/X50 | MAX3 | LOOT+ | ДЛЯ НОВИЧКОВ12/100
The short version
Quick answers
From the figures on this page.
Wipe days
What does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea look like once wipe day arrives?
At their busiest, its recent wipes drew 40 players on average. 1 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.
When does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea wipe, and how often?
The gap between wipes on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea has averaged about 2 days recently. You can expect the next wipe on Friday 30 October at 08:06 UTC. The world you are playing on now was made 33 hours ago. The tags list wipes as weekly.
Server details
Does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea hold a steady frame rate?
The 48-hour average for server fps is 473, and 339 was the lowest seen. The world held a peak of 10,132 entities, counting buildings, deployables and all the rest. It drew as much as 1,633 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
Which Rust version is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea on?
Rust network protocol 2635 and build 168909 on Windows is what CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, and is it up at the moment?
Right now CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea is up and running. Going by the uptime figure it gives, its last restart was around 15 hours ago. The last 7 full days gave 166 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit?
The EU tag is how CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea places itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.189.255.110:35300.
Tags
What is meant by each tag on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
When the game's server browser reads CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts2 (Group limit): No team may exceed 2 players; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Wipes arrive weekly; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^i (Battlefield): High rates and kits drive fast PvP here; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Its browser listing sits under Europe. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
These Rust Insights lists include CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea: Rust servers with a 2x gather rate, Duo servers: group limit 2, Rust servers in Europe, Modded Rust servers, explained and Battlefield Rust servers, with figures. On the server list, the filters that surface it are Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: Duo; Wipe schedule: Weekly; Last wipe: In the last 3 days; Gather rate: 2x; Average players: 10+ on average.
Player counts
How many players are on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea right now, and how does that number move?
At the time of this refresh, CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea holds 5 players on 50 slots. The seven-day average is 12 players, and the highest point in that week was 40. Its strongest hour in the past 48 was 14:00 UTC, with an average of 34 players.
Where does CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea sit in the rankings?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea holds #859 for player hours over the last seven days, #380 in Europe and in the top 4% of all ranked servers. The duo ranking places it at #69.
Settings and rules
How is CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea configured, and what rules apply?
The name of CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea says 2x gather. Groups are capped at 2 players under the name duo. battlefield is the game mode, fast PvP with kits and high rates. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. The server has Valve's VAC anti-cheat switched on.
Which map is live on CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea runs a procedural map of size 1,000 with seed 495277566, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name CHOYKA MAPS.
How to join
How do you connect to CHOYKA RUST №2[ONE GRID] [X2] SMALL MAP - FPS+Deep Sea?
Open the console with F1 in Rust and enter client.connect 185.189.255.110:35300. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://choyka.gamestores.app/#/app/store/.
