Server profile
My Dev Server
Offline, with 1 of 1 players on; ranked #13,767 of every public Rust server, the top 61%. It last wiped 25d ago.
Offline 185.181.37.110:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 08:13 UTC25d ago | 1 | – | running | 1 |
| Thu 1 Oct, 20:30 UTC FW27d ago | 1 | – | 1.5 days | 0 |
| Sun 27 Sep, 20:30 UTC31d ago | 1 | held half | 4 days | 1 |
| Fri 25 Sep, 13:50 UTC33d ago | 1 | held half | 2.3 days | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On My Dev Server, what happens on wipe day?
At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 0 hours after it started. In 100% of recent wipes, more than half the peak was still playing at the next wipe.
How often does My Dev Server wipe, and on which day?
There is no next wipe to predict: My Dev Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 17 hours have passed since its current world was created.
Server details
Which Rust version is My Dev Server on?
The Rust build is network protocol 2634 and build 166652, running on Windows, for My Dev Server. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is My Dev Server, and is it up at the moment?
Offline at the moment, My Dev Server was last seen 22 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 25 September 2026.
Where does My Dev Server run from?
A region is not published by My Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.181.37.110:28015.
Server tags
Which meanings sit behind the tags on My Dev Server?
When the game's server browser reads My Dev Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon is the plugin framework in use. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does My Dev Server appear?
These Rust Insights lists include My Dev Server: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on My Dev Server right now, and how does that number move?
My Dev Server is offline at the moment; the last sighting was 22 days 17 hours ago.
In the ranking of Rust servers, where does My Dev Server place?
Player hours over seven days put My Dev Server at #13,767, within the top 61% of the ranked field.
Rules and settings
What settings and rules apply on My Dev Server?
The name of My Dev Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on My Dev Server?
The game generates the map on My Dev Server, which is procedural.
Join
How do you connect to My Dev Server?
Open the console with F1 in Rust and enter client.connect 185.181.37.110:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.