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Rust Insights

Server profile · EU

CZ/SK | Server For All Of Us | Solo/Duo/Trio

Online, with 0 of 30 players on; ranked #8,072 of every public Rust server, the top 36%. It last wiped 14d ago.

Filed under biweekly wipes vanillaoxide
Launch Rust and join
The server's own banner, as it publishes it.
0/ 30 players now 0% full
07-day averagepeak 2
#8,072ranktop 36% · #2091 in EU
14d agolast wipebiweekly schedule
7d 2hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75117:0002:0011:0020:0005:0014:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510017:0002:0011:0020:0005:0014:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 30 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Note: Top 36% of all ranked servers, top 72% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 2h. The force wipe · high confidence

13.9 days usual gap between real wipes
6 wipe-day peak players, last three wipes
0% crowd held else halves by day 10

Coming wipes

  1. 7d 2hThu 5 Nov, 19:00 UTCFW
  2. 13d 23hThu 12 Nov, 15:27 UTC
  3. 27d 23hThu 26 Nov, 15:27 UTC
  4. 35d 2hThu 3 Dec, 19:00 UTCFW
  5. 41d 23hThu 10 Dec, 15:27 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 6, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:27 UTC14d ago 6 – running 0
Thu 1 Oct, 18:18 UTC FW27d ago 6 halved by day 10 13.9 days 4

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 233 on average784/800
  2. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 120 on average657/700
  3. Rusty Moose |EU Biweekly|EU · groups of 12+ · biweekly · 28 on average775/775
  4. Rustoria.co - EU MediumEU · groups of 12+ · biweekly · 23 on average385/400
  5. Владивосток | ДЛЯ НОВИЧКОВ | INSOMNISEU · groups of 30+ · biweekly · 17 on average14/150
  6. РОССИЯ#2|КЛАССИКА|ДЛЯ НОВИЧКОВ16.10EU · groups of 8+ · biweekly · 15 on average2/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at CZ/SK | Server For All Of Us | Solo/Duo/Trio?

At their busiest, its recent wipes drew 6 players on average. 2 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 10.

On what schedule does CZ/SK | Server For All Of Us | Solo/Duo/Trio wipe?

Its tag sets the prediction: too few wipes on CZ/SK | Server For All Of Us | Solo/Duo/Trio are on record to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 14 days ago. Its tags carry an every-two-weeks wipe schedule.

About the server

Does CZ/SK | Server For All Of Us | Solo/Duo/Trio hold a steady frame rate?

The 48-hour average for server fps is 22, and 19 was the lowest seen. At its highest the entity count reached 77,496: buildings, deployables and everything else. Memory use peaked at 2,489 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is CZ/SK | Server For All Of Us | Solo/Duo/Trio on?

Rust network protocol 2635 and build 168909 on Linux is what CZ/SK | Server For All Of Us | Solo/Duo/Trio runs. You can only join if your game is on the same protocol; Steam handles that update.

Has CZ/SK | Server For All Of Us | Solo/Duo/Trio stayed online, and is it up now?

Right now CZ/SK | Server For All Of Us | Solo/Duo/Trio is up and running. About 10 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 30 September 2026.

Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio run from?

The EU tag is how CZ/SK | Server For All Of Us | Solo/Duo/Trio places itself in Europe. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.180.2.128:28379.

Tags

How should you read the tags listed for CZ/SK | Server For All Of Us | Solo/Duo/Trio?

The tags gmrust (Game mode): Survival as standard Rust plays; mp30 (Max players): The slot count is 30; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): Find it in the browser under Europe are what CZ/SK | Server For All Of Us | Solo/Duo/Trio publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio turn up among the Rust Insights lists and filters?

CZ/SK | Server For All Of Us | Solo/Duo/Trio appears among the following Rust Insights lists: Best Rust community servers, Rust servers in Europe and Vanilla Rust servers. These filters bring it up on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Biweekly ^b, Vanilla ^v and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Population

How many players are on CZ/SK | Server For All Of Us | Solo/Duo/Trio right now?

Of its 30 slots, CZ/SK | Server For All Of Us | Solo/Duo/Trio currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. Its strongest hour in the past 48 was 20:00 UTC, with an average of 1 players.

Where does CZ/SK | Server For All Of Us | Solo/Duo/Trio sit in the rankings?

On the seven-day player-hours measure, CZ/SK | Server For All Of Us | Solo/Duo/Trio is #8,072, in the top 36% of all ranked servers and #2,091 in Europe.

Rules and settings

What are the settings and rules for CZ/SK | Server For All Of Us | Solo/Duo/Trio?

No gather rate appears in the name of CZ/SK | Server For All Of Us | Solo/Duo/Trio. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Oxide is the plugin count it runs. The server describes itself as vanilla, meaning facepunch's game as shipped: rates, kits and rules are unchanged. Anti-cheat: VAC, from Valve, is on.

What is the map on CZ/SK | Server For All Of Us | Solo/Duo/Trio?

CZ/SK | Server For All Of Us | Solo/Duo/Trio runs a procedural map of size 3,650 with seed 472163281, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How do you connect to CZ/SK | Server For All Of Us | Solo/Duo/Trio?

Type client.connect 185.180.2.128:28379 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp30,ptrak,$r?,v2635,^b,^v,EU,gmrust,cs168909,ts8,^o

Game

gmrust
Game mode Survival as standard Rust plays.
mp30
Max players The slot count is 30.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe Find it in the browser under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.