Server profile
RustA
Offline, with 0 of 100 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 23d ago.
Offline 185.179.202.196:28017 checked 23d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- Rusty Moose |EU Mondays|109/250
- Rustoria.co - EU East Long124/200
- Rusty Moose |EU Main|455/575
- Rustafied.com - EU Friday26/100
- Rustoria.co - EU Main534/650
- Rustoria.co - EU East Medium439/525
The short version
Quick answers
From the figures on this page.
Wipe days
How often does RustA wipe, and on which day?
Too few wipes are on record for RustA to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 23 days 1 hours ago.
About the server
On what version does RustA currently run?
The Rust build is network protocol 2634 and build 166652, running on Linux, for RustA. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is RustA, and is it up at the moment?
Offline at the moment, RustA was last seen 23 days 1 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 6 October 2026.
In which location does RustA sit?
No region is published by RustA. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.179.202.196:28017.
Tags
How should you read the tags listed for RustA?
The tags gmvanilla (Game mode): The mode is vanilla survival; mp100 (Max players): It holds 100 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it are what RustA publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustA appear?
RustA appears among the following Rust Insights lists: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
Population
How many players are on RustA right now, and how does that number move?
RustA was last seen 23 days 1 hours ago and is offline right now.
Where does RustA sit in the rankings?
Player hours over seven days put RustA at #15,986, within the top 71% of the ranked field.
Map and rules
How is RustA configured, and what rules apply?
Nothing about gather rate is given in the name of RustA. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. You will find it listed under Community in the server browser. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.
What is the map on RustA?
The map on RustA is procedural and the game generates it.
How to join
What is the way to join RustA?
To connect, start Rust and enter client.connect 185.179.202.196:28017 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.