Server profile
testrustnewera
Offline, with 0 of 10 players on; ranked #9,308 of every public Rust server, the top 42%.
Offline 185.177.190.46:28015 checked 33m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 42% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does testrustnewera wipe, and how often?
Its rhythm cannot be read yet: testrustnewera has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe.
Server details
What Rust version is live on testrustnewera?
Running on Windows, testrustnewera is on Rust network protocol 1806. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for testrustnewera, and is it online?
The last sighting of testrustnewera was 33 minutes ago, and it is offline at present. It spent 42 of the last 7 full days' 168 hours up, 25% of the time. On 19 October 2026 is when Rust Insights first saw it.
What location is listed for testrustnewera?
A region is not published by testrustnewera. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 185.177.190.46:28015 is where it answers.
Lists and tags
What is meant by each tag on testrustnewera?
These tags come from testrustnewera and are read by the game's server browser: mp10 (Max players): The slot count is 10; v1806 (Protocol): Your game must run the same version to join: the protocol is 1806; oxide (Oxide): Oxide (uMod) provides the plugin framework here; modded (Modded): The game is changed by plugins or settings, placing it under Modded; hc43480e6 (Custom tag): Owners and plugins can add tags, and this is one; it is not standard Rust. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature testrustnewera?
The Rust Insights lists that carry testrustnewera are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded.
Population
What does the population of testrustnewera look like?
testrustnewera is offline at the moment; the last sighting was 33 minutes ago. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 0 players on average.
How does testrustnewera compare with other Rust servers in the ranking?
Player hours over seven days put testrustnewera at #9,308, within the top 42% of the ranked field.
Rules and settings
What settings and rules apply on testrustnewera?
No gather rate appears in the name of testrustnewera. The server does not publish a group limit. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. The server has Valve's VAC anti-cheat switched off.
What is the map on testrustnewera?
A procedural map, generated by the game, is what testrustnewera runs.
Connecting
How can you get onto testrustnewera?
To connect, start Rust and enter client.connect 185.177.190.46:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.