Server profile
Oil Trainer - Local Development
Offline, with 0 of 6 players on; ranked #16,952 of every public Rust server, the top 71%. It last wiped 32d ago.
Offline 185.176.158.8:28015 checked 32d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does Oil Trainer - Local Development wipe?
Its rhythm cannot be read yet: Oil Trainer - Local Development has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 32 days 7 hours ago.
Server details
On what version does Oil Trainer - Local Development currently run?
Running on Windows, Oil Trainer - Local Development is on Rust network protocol 2633 and build 165217. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Oil Trainer - Local Development, and is it up at the moment?
Offline at the moment, Oil Trainer - Local Development was last seen 32 days 5 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 27 September 2026 is when Rust Insights first saw it.
In which location does Oil Trainer - Local Development sit?
No region is published by Oil Trainer - Local Development. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 185.176.158.8:28015.
Lists and tags
How should you read the tags listed for Oil Trainer - Local Development?
When the game's server browser reads Oil Trainer - Local Development, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): It holds 6 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs165217 (Build): Build 165217 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Oil Trainer - Local Development?
Oil Trainer - Local Development appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on Oil Trainer - Local Development right now?
The last time Oil Trainer - Local Development was seen online was 32 days 5 hours ago, and it is offline now.
Where does Oil Trainer - Local Development sit in the rankings?
The player-hours ranking for the last seven days puts Oil Trainer - Local Development at #16,952, among the top 71% of all ranked servers.
Map and rules
How is Oil Trainer - Local Development configured, and what rules apply?
No gather rate appears in the name of Oil Trainer - Local Development. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
What is the map on Oil Trainer - Local Development?
The game generates the map on Oil Trainer - Local Development, which is procedural.
How to join
What is the way to join Oil Trainer - Local Development?
Open the console with F1 in Rust and enter client.connect 185.176.158.8:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.