Server profile
myserver
Offline, with 0 of 6 players on; ranked #15,048 of every public Rust server, the top 66%. It last wiped 25d ago.
Offline 185.176.158.77:28015 checked 25d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 66% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does myserver wipe, and on which day?
Its rhythm cannot be read yet: myserver has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 25 days 14 hours have passed since its current world was created.
Server details
What Rust version is live on myserver?
The Rust build is network protocol 2634 and build 166652, running on Windows, for myserver. The same protocol is required to join, and Steam takes care of updating it.
How reliable is myserver, and is it up at the moment?
myserver is offline at the moment; the last time it was seen was 25 days 11 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 3 October 2026.
What location is listed for myserver?
There is no region published for myserver. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 185.176.158.77:28015.
Tags
Which meanings sit behind the tags on myserver?
When the game's server browser reads myserver, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp6 (Max players): The slot count is 6; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature myserver?
These Rust Insights lists include myserver: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of myserver look like?
myserver was last seen 25 days 11 hours ago and is offline right now.
How does myserver compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts myserver at #15,048, among the top 66% of all ranked servers.
Map and rules
What settings and rules apply on myserver?
No gather rate appears in the name of myserver. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on myserver?
The game generates the map on myserver, which is procedural.
How to join
How do you connect to myserver?
To connect, start Rust and enter client.connect 185.176.158.77:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.