Server profile
ClanNode Rust test
Offline, with 0 of 20 players on; ranked #15,490 of every public Rust server, the top 70%. It last wiped 39d ago.
Offline 185.16.39.85:28015 checked 39d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 17:03 UTC39d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On ClanNode Rust test, what happens on wipe day?
Recent wipes peaked at 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does ClanNode Rust test wipe, and on which day?
Too few wipes are on record for ClanNode Rust test to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 39 days 8 hours ago.
About the server
On what version does ClanNode Rust test currently run?
Running on Linux, ClanNode Rust test is on Rust network protocol 2633 and build 164530. The same protocol is required to join, and Steam takes care of updating it.
How reliable is ClanNode Rust test, and is it up at the moment?
Offline at the moment, ClanNode Rust test was last seen 39 days 8 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 20 September 2026.
Where does ClanNode Rust test run from?
There is no region published for ClanNode Rust test. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 185.16.39.85:28015.
Lists and tags
What is meant by each tag on ClanNode Rust test?
When the game's server browser reads ClanNode Rust test, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): The slot count is 20; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164530 (Build): It runs game build 164530; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does ClanNode Rust test turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry ClanNode Rust test are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on ClanNode Rust test right now?
ClanNode Rust test is offline at the moment; the last sighting was 39 days 8 hours ago.
In the ranking of Rust servers, where does ClanNode Rust test place?
The player-hours ranking for the last seven days puts ClanNode Rust test at #15,490, among the top 70% of all ranked servers.
Rules and settings
What settings and rules apply on ClanNode Rust test?
The name of ClanNode Rust test does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on ClanNode Rust test?
A procedural map, generated by the game, is what ClanNode Rust test runs.
Join
What is the way to join ClanNode Rust test?
To connect, start Rust and enter client.connect 185.16.39.85:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.