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Server profile · EU

[RUST] Cap Story TRIO 28.10

Online, with 1 of 250 players on; ranked #4,162 of every public Rust server, the top 19%. It last wiped 13h ago.

Filed under weekly wipes oxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 250 players now 0% full
17-day averagepeak 2
#4,162ranktop 19% · #1494 in EU
13h agolast wipeweekly schedule
6d 10hnext wipeWed 4 Nov, 06:26 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5220:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 06:27 UTCWIPEWiped Wed 28 Oct, 06:26 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040020:0005:0014:0023:0008:0017:00Wiped Tue 27 Oct, 06:27 UTCWIPEWiped Wed 28 Oct, 06:26 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k25 Oct26 Oct27 Oct28 Oct

Note: Top 19% of all ranked servers, top 51% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Wednesday 4 November, 06:26 UTC, in 6d 10h. Its weekly schedule tag · low confidence

1.5 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

Coming wipes

  1. 6d 10hWed 4 Nov, 06:26 UTC
  2. 7d 23hThu 5 Nov, 19:00 UTCFW
  3. 13d 10hWed 11 Nov, 06:26 UTC
  4. 20d 10hWed 18 Nov, 06:26 UTC
  5. 27d 10hWed 25 Nov, 06:26 UTC
  6. 34d 10hWed 2 Dec, 06:26 UTC
  7. 35d 23hThu 3 Dec, 19:00 UTCFW
  8. 41d 10hWed 9 Dec, 06:26 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 06:26 UTC13h ago – – running 0
Tue 27 Oct, 06:27 UTC1d ago – – – 1
Sun 25 Oct, 05:00 UTC3d ago 1 held half 2.1 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average636/675
  2. Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average59/250
  3. Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average36/250
  4. Rustafied.com - EU FridayEU · groups of 16+ · weekly · 271 on average138/200
  5. Rustafied.com - EU MainEU · groups of 16+ · weekly · 234 on average73/100
  6. Magic Rust — Main | Kлaccикa x1 | PyccкийEU · groups of 100+ · 1x · weekly · 215 on average79/120

The short version

Quick answers

From the figures on this page.

Wipe days

What does [RUST] Cap Story TRIO 28.10 look like once wipe day arrives?

The average busiest point of its recent wipes was 1 players. 0 hours after the latest wipe, the crowd peaked. Half the peak held until the next wipe in 100% of its recent wipes.

How often does [RUST] Cap Story TRIO 28.10 wipe, and on which day?

Too few wipes are on record for [RUST] Cap Story TRIO 28.10 to confirm its schedule, so the tag guides the prediction. A wipe is expected on Wednesday 4 November at 06:26 UTC. This world dates from 13 hours ago. Its tags carry a weekly wipe schedule.

About the server

How well does [RUST] Cap Story TRIO 28.10 perform?

The 48-hour average for server fps is 213, and 143 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 4,988. Memory use peaked at 813 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [RUST] Cap Story TRIO 28.10 currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [RUST] Cap Story TRIO 28.10. You can only join if your game is on the same protocol; Steam handles that update.

Has [RUST] Cap Story TRIO 28.10 stayed online, and is it up now?

Right now [RUST] Cap Story TRIO 28.10 is up and running. Going by the uptime figure it gives, its last restart was around 9 hours ago. The last 3 full days gave 72 of 72 hours up, or 100% of the time. On 24 October 2026 is when Rust Insights first saw it.

In which location does [RUST] Cap Story TRIO 28.10 sit?

With its EU tag, [RUST] Cap Story TRIO 28.10 lists itself in Europe. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.158.114.22:32015.

Lists and tags

Which meanings sit behind the tags on [RUST] Cap Story TRIO 28.10?

When the game's server browser reads [RUST] Cap Story TRIO 28.10, it finds these tags: gmvanilla (Game mode): The mode is vanilla survival; mp250 (Max players): 250 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^w (Weekly): Once a week it wipes; ^t (Tutorial on): Facepunch's tutorial is open to new players on this server; ^o (Oxide): Oxide (uMod) provides the plugin framework here; EU (Europe): Its browser listing sits under Europe. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature [RUST] Cap Story TRIO 28.10?

The Rust Insights lists that carry [RUST] Cap Story TRIO 28.10 are Rust servers running the tutorial, Best Rust community servers and Rust servers in Europe. On the server list, the filters that surface it are Region: Europe; Type: Community (not modded, not official) and Plugins, not modded; Server tag: Weekly ^w, Tutorial on ^t and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours.

Player counts

How many players are on [RUST] Cap Story TRIO 28.10 right now?

At the time of this refresh, [RUST] Cap Story TRIO 28.10 holds 1 players on 250 slots. The seven-day average is 1 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 08:00 UTC, averaging 2 players.

Where does [RUST] Cap Story TRIO 28.10 sit in the rankings?

On the seven-day player-hours measure, [RUST] Cap Story TRIO 28.10 is #4,162, in the top 19% of all ranked servers and #1,494 in Europe.

Map and rules

What settings and rules apply on [RUST] Cap Story TRIO 28.10?

No gather rate appears in the name of [RUST] Cap Story TRIO 28.10. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on [RUST] Cap Story TRIO 28.10?

[RUST] Cap Story TRIO 28.10 runs a procedural map of size 1,000 with seed 6856, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to [RUST] Cap Story TRIO 28.10?

Type client.connect 185.158.114.22:32015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2635,^w,EU,^t,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp250
Max players 250 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^w
Weekly Once a week it wipes.

Gameplay

^t
Tutorial on Facepunch's tutorial is open to new players on this server.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.