Server profile
nameserver
Offline, with 1 of 15 players on; ranked #13,233 of every public Rust server, the top 58%. It last wiped 53d ago.
Offline 185.141.180.164:28015 checked 37d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 58% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does nameserver wipe, and on which day?
Too few wipes are on record for nameserver to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 53 days 11 hours ago.
Server details
Which Rust version is nameserver on?
Rust network protocol 2633 and build 163207 on Windows is what nameserver runs. You can only join if your game is on the same protocol; Steam handles that update.
Has nameserver stayed online, and is it up now?
The last sighting of nameserver was 37 days 11 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 21 September 2026.
Where does nameserver run from?
A region is not published by nameserver. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 185.141.180.164:28015.
Server tags
What is meant by each tag on nameserver?
These tags come from nameserver and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp15 (Max players): 15 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does nameserver turn up among the Rust Insights lists and filters?
These Rust Insights lists include nameserver: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on nameserver right now, and how does that number move?
The last time nameserver was seen online was 37 days 11 hours ago, and it is offline now.
How does nameserver compare with other Rust servers in the ranking?
Player hours over seven days put nameserver at #13,233, within the top 58% of the ranked field.
Rules and settings
How is nameserver configured, and what rules apply?
The name of nameserver does not state a gather rate. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on nameserver?
The map on nameserver is procedural and the game generates it.
How to join
How do you connect to nameserver?
To connect, start Rust and enter client.connect 185.141.180.164:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.