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Rust Insights

Server profile

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)

Offline, with 1 of 100 players on; ranked #12,988 of every public Rust server, the top 59%. It last wiped 20d ago.

Filed under 2x weekly wipes moddedoxide
Launch Rust and join
The server's own banner, as it publishes it.
1/ 100 players now 1% full
07-day averagepeak –
#12,988ranktop 59%
20d agolast wipeweekly schedule
21hnext wipeFri 30 Oct, 00:59 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k3 Oct7 Oct12 Oct16 Oct21 Oct25 Oct

Note: Top 59% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 00:59 UTC, in 21h. Its weekly schedule tag · low confidence

5.9 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

Coming wipes

  1. 21hFri 30 Oct, 00:59 UTC
  2. 7d 15hThu 5 Nov, 19:00 UTCFW
  3. 7d 21hFri 6 Nov, 00:59 UTC
  4. 14d 21hFri 13 Nov, 00:59 UTC
  5. 21d 21hFri 20 Nov, 00:59 UTC
  6. 28d 21hFri 27 Nov, 00:59 UTC
  7. 35d 15hThu 3 Dec, 19:00 UTCFW
  8. 35d 21hFri 4 Dec, 00:59 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 9 OctSat 3 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 10 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 00:59 UTC20d ago 2 – running 0
Sat 3 Oct, 02:50 UTC26d ago 1 halved by day 2 5.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 329 on average397/430
  2. MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 313 on average33/1000
  3. Magic Rust #14 — Modded 2x (No limit) | PyccкийEU · groups of 300+ · 2x · weekly · 277 on average40/100
  4. MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10EU · groups of 300+ · 2x · weekly · 273 on average69/1900
  5. РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST!EU · groups of 12+ · 2x · weekly · 218 on average19/100
  6. VANILLA x2 | GGRust #4 | Для нoвичкoв 2xEU · groups of 300+ · 2x · weekly · 129 on average2/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 10 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

When does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) wipe, and how often?

Too few wipes are on record for Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) to confirm its schedule, so the tag guides the prediction. You can expect the next wipe on Friday 30 October at 00:59 UTC. The world you are playing on now was made 20 days 2 hours ago. The tags list wipes as weekly.

About the server

Which Rust version is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) on?

Rust network protocol 2634 and build 166652 on Windows is what Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) runs. Joining needs your game on the same protocol, which Steam updates for you.

Has Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) stayed online, and is it up now?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at the moment; the last time it was seen was 10 days 6 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 3 October 2026 is when Rust Insights first saw it.

In which location does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) sit?

No region is published by Hazma Rust #1 - Modded 2x (Solo/Duo/Trio). Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 185.135.81.17:35000.

Server tags

What is meant by each tag on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

When the game's server browser reads Hazma Rust #1 - Modded 2x (Solo/Duo/Trio), it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): 100 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): The cycle repeats each week; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) appear?

The Rust Insights lists that carry Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) are Rust servers with a 2x gather rate and Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Gather rate: 2x.

Population history

How many players are on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) right now?

Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) is offline at the moment; the last sighting was 10 days 6 hours ago.

Where does Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) sit in the rankings?

On player hours for the last seven days, Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) sits at #12,988, inside the top 59% of ranked servers.

Rules and settings

How is Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) configured, and what rules apply?

A 2x gather rate is what the name of Hazma Rust #1 - Modded 2x (Solo/Duo/Trio) states. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

The game generates the map on Hazma Rust #1 - Modded 2x (Solo/Duo/Trio): procedural, size 4,000, seed 621411223. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.

Join

How can you get onto Hazma Rust #1 - Modded 2x (Solo/Duo/Trio)?

To connect, start Rust and enter client.connect 185.135.81.17:35000 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2634,^w,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players 100 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build Build 166652 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly The cycle repeats each week.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.