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Rust Insights

Server profile

vulxN_

Online, with 0 of 70 players on; ranked #15,289 of every public Rust server, the top 69%. It last wiped 14d ago.

Filed under moddedcarbonpve
Launch Rust and join
0/ 70 players now 0% full
07-day averagepeak –
#15,289ranktop 69%
14d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

025507510020:0005:0014:0023:0008:0017:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k5 Oct10 Oct15 Oct19 Oct24 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 05:26 UTC14d ago 0 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 255 on average178/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 245 on average319/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average66/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 59 on average38/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 55 on average49/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average74/100

The short version

Quick answers

From the figures on this page.

Wipe days

On vulxN_, what happens on wipe day?

Recent wipes peaked at 0 players on average. The peak crowd on this wipe came 0 hours after it started.

On what schedule does vulxN_ wipe?

The record of vulxN_'s wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 14 days 13 hours have passed since its current world was created.

Server

Does vulxN_ hold a steady frame rate?

Average server fps over the last 48 hours was 68, with a floor of 54. The world held a peak of 215,947 entities, counting buildings, deployables and all the rest. It drew as much as 5,347 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does vulxN_ currently run?

Rust network protocol 2634 and build 166652 on Windows is what vulxN_ runs. The same protocol is required to join, and Steam takes care of updating it.

Has vulxN_ stayed online, and is it up now?

vulxN_ is currently reachable and online. Going by the uptime figure it gives, its last restart was around 34 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 5 October 2026 is when Rust Insights first saw it.

In which location does vulxN_ sit?

No region is published by vulxN_. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.125.205.105:28080.

Server tags

How should you read the tags listed for vulxN_?

These tags come from vulxN_ and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp70 (Max players): It holds 70 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^p (PvE): The world is the threat here, since players do not fight one another; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature vulxN_?

These Rust Insights lists include vulxN_: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more.

Player counts

What does the population of vulxN_ look like?

vulxN_ shows 0 players at the moment, against 70 slots. Across the past week the mean was 0 players.

In the ranking of Rust servers, where does vulxN_ place?

On player hours for the last seven days, vulxN_ sits at #15,289, inside the top 69% of ranked servers.

Map and rules

How is vulxN_ configured, and what rules apply?

The name of vulxN_ does not state a gather rate. The default of 8 players per group is what applies here. pve is the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.

What is the map on vulxN_?

Size 6,000 and seed 481981 define the procedural map on vulxN_, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to vulxN_?

To connect, start Rust and enter client.connect 185.125.205.105:28080 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp70,ptrak,$r?,v2634,^z,^y,^p,gmrust,cs166652,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp70
Max players It holds 70 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2634
Protocol To join you need the same version; protocol 2634.
cs166652
Build The game build is 166652.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon Carbon, a plugin framework, runs on this server.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.