Server profile
[PVE] SafeZone x0.5
Offline, with 0 of 50 players on; ranked #15,881 of every public Rust server, the top 72%. It last wiped 24d ago.
Offline 185.124.153.76:28015 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 10:47 UTC24d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What does [PVE] SafeZone x0.5 look like once wipe day arrives?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [PVE] SafeZone x0.5 wipe?
Its rhythm cannot be read yet: [PVE] SafeZone x0.5 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 24 days 6 hours ago.
About the server
On what version does [PVE] SafeZone x0.5 currently run?
Rust network protocol 2634 and build 166652 on Linux is what [PVE] SafeZone x0.5 runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is [PVE] SafeZone x0.5, and is it up at the moment?
Offline at the moment, [PVE] SafeZone x0.5 was last seen 17 days ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 16 September 2026.
What location is listed for [PVE] SafeZone x0.5?
No region is published by [PVE] SafeZone x0.5. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.124.153.76:28015.
Tags
How should you read the tags listed for [PVE] SafeZone x0.5?
These tags come from [PVE] SafeZone x0.5 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature [PVE] SafeZone x0.5?
[PVE] SafeZone x0.5 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on [PVE] SafeZone x0.5 right now, and how does that number move?
The last time [PVE] SafeZone x0.5 was seen online was 17 days ago, and it is offline now.
In the ranking of Rust servers, where does [PVE] SafeZone x0.5 place?
Player hours over seven days put [PVE] SafeZone x0.5 at #15,881, within the top 72% of the ranked field.
Rules and settings
How is [PVE] SafeZone x0.5 configured, and what rules apply?
The name of [PVE] SafeZone x0.5 says 0.5x gather. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched off.
Which map is live on [PVE] SafeZone x0.5?
The game generates the map on [PVE] SafeZone x0.5: procedural, size 4,250, seed 520261016. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
How do you connect to [PVE] SafeZone x0.5?
Type client.connect 185.124.153.76:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.