Server profile
Staging Dev Server
Offline, with 0 of 50 players on; ranked #15,509 of every public Rust server. It last wiped 42d ago.
Offline 185.103.226.174:28015 checked 42d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does Staging Dev Server wipe, and on which day?
Its rhythm cannot be read yet: Staging Dev Server has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 42 days 21 hours have passed since its current world was created.
Server details
What Rust version is live on Staging Dev Server?
Rust network protocol 2633 and build 164538 on Linux is what Staging Dev Server runs. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Staging Dev Server, and is it up at the moment?
Staging Dev Server is offline at the moment; the last time it was seen was 42 days 20 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 16 September 2026.
In which location does Staging Dev Server sit?
No region is published by Staging Dev Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 185.103.226.174:28015.
Tags
How should you read the tags listed for Staging Dev Server?
When the game's server browser reads Staging Dev Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs164538 (Build): It runs game build 164538; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does Staging Dev Server turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Staging Dev Server are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on Staging Dev Server right now, and how does that number move?
Staging Dev Server is offline at the moment; the last sighting was 42 days 20 hours ago.
Where does Staging Dev Server sit in the rankings?
Player hours over seven days put Staging Dev Server at #15,509, within the top – of the ranked field.
Settings and rules
What are the settings and rules for Staging Dev Server?
No gather rate appears in the name of Staging Dev Server. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on Staging Dev Server?
The map on Staging Dev Server is procedural and the game generates it.
Connecting
How can you get onto Staging Dev Server?
Open the console with F1 in Rust and enter client.connect 185.103.226.174:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.