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Rust Insights

Server profile

Rusty Test Server

Online, with 0 of 15 players on; ranked #9,963 of every public Rust server, the top 45%. It last wiped 9h ago.

Filed under monthly wipes vanilla
Launch Rust and join
0/ 15 players now 0% full
07-day averagepeak 2
#9,963ranktop 45%
9h agolast wipemonthly schedule
6d 22hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.511.5221:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 11:04 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
010020030040021:0006:0015:0000:0009:0018:00Wiped Thu 29 Oct, 11:04 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 45% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

3.9 days usual gap between real wipes
50% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
33% crowd held else halves by day 1

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 25 OctTue 29 SepThu 24 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 11:04 UTC9h ago – – running 0
Sun 25 Oct, 22:58 UTC3d ago 1 – – 0
Tue 29 Sep, 00:12 UTC30d ago 3 halved by day 1 26.9 days 0
Thu 24 Sep, 16:24 UTC35d ago 1 held half 4.3 days 0
Tue 22 Sep, 00:54 UTC37d ago 0 – 2.6 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average347/425
  2. Rusty Moose |EU Monthly|EU · groups of 12+ · monthly · 212 on average242/300
  3. [EU East] Facepunch 4EU · groups of 8+ · monthly · 161 on average131/350
  4. [EU] Facepunch 1EU · groups of 8+ · monthly · 160 on average169/400
  5. Rustopia.gg - US LargeNA · groups of 16+ · monthly · 126 on average98/200
  6. Rustafied.com - EU Long - LargeEU · groups of 16+ · monthly · 124 on average115/150

The short version

Quick answers

From the figures on this page.

Wipe cycle

On Rusty Test Server, what happens on wipe day?

Recent wipes peaked at 2 players on average. 1 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 33% of its recent wipes. Otherwise, half the peak was lost by day 1.

On what schedule does Rusty Test Server wipe?

The only wipe on Rusty Test Server is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 9 hours have passed since its current world was created. Its tags state a monthly wipe schedule.

About the server

What does performance look like on Rusty Test Server?

The 48-hour average for server fps is 154, and 104 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 127,000. It drew as much as 3,105 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does Rusty Test Server currently run?

The Rust build is network protocol 2636 and build 169629, running on Linux, for Rusty Test Server. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rusty Test Server, and is it up at the moment?

Right now Rusty Test Server is up and running. Going by the uptime figure it gives, its last restart was around 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does Rusty Test Server run from?

There is no region published for Rusty Test Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 184.170.202.190:25565 is where it answers.

Server tags

How should you read the tags listed for Rusty Test Server?

When the game's server browser reads Rusty Test Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): The slot count is 15; ts8 (Group limit): The game default applies: teams cap at 8; v2636 (Protocol): To join you need the same version; protocol 2636; cs169629 (Build): Build 169629 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^m (Monthly): The wipe cycle is monthly and lines up with Facepunch's force wipe; ^v (Vanilla): Facepunch's game as shipped: rates, kits and rules are unchanged. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Rusty Test Server?

These Rust Insights lists include Rusty Test Server: Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

Player counts

How many players are on Rusty Test Server right now, and how does that number move?

At the time of this refresh, Rusty Test Server holds 0 players on 15 slots. A weekly average of 0 players goes with a peak of 2. Look at the last 48 hours and the peak hour is 11:00 UTC, at 2 players on average.

In the ranking of Rust servers, where does Rusty Test Server place?

The player-hours ranking for the last seven days puts Rusty Test Server at #9,963, among the top 45% of all ranked servers.

Settings and rules

What are the settings and rules for Rusty Test Server?

The name of Rusty Test Server does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Community. Calling itself vanilla, it gives this meaning: facepunch's game as shipped: rates, kits and rules are unchanged. VAC is on: Valve's anti-cheat is active.

What is the map on Rusty Test Server?

Size 4,750 and seed 2107397758 define the procedural map on Rusty Test Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

How to join

How can you get onto Rusty Test Server?

Open the console with F1 in Rust and enter client.connect 184.170.202.190:25565. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp15,ptrak,$r?,v2636,^m,^v,gmrust,cs169629,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players The slot count is 15.
ts8
Group limit The game default applies: teams cap at 8.
v2636
Protocol To join you need the same version; protocol 2636.
cs169629
Build Build 169629 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly The wipe cycle is monthly and lines up with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's game as shipped: rates, kits and rules are unchanged.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.